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Hardware shade artifacts
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Hey, does anybody know how to get rid of the artifacts in hardware shaded models? They only appear in the perspective view for some reason.
Thanks
Solved! Go to Solution.
Re: Hardware shade artifacts
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Can you show the artifacts?
Have you tried to increase drawing precision to something like 0.8?
Re: Hardware shade artifacts
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Hello,
Sorry I probably should have elaborated a little more. They seem to appear when there is an object close underneath. So if I were to zoom in they would disappear. As the model is turned off I don't see how the draw precision would effect it.
I have been able the set the HW shading and anti-alias at a very high setting (0.01 & 8x AA) yet still they appear...
Any ideas?
Re: Hardware shade artifacts
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increase the near clipping plane value (camera options) helps...100 is a value wich wworks good for me...
Regards...
Re: Hardware shade artifacts
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If you go into Windows>Editors>Cameras>digital properties. Change the near clipping plane number to a higher number. Try somewhere between 10 and 100. Also, make sure you don't have any stages open either. This can affect the clipping plane settings between stages for some strange reason.
Re: Hardware shade artifacts
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Thanks Guys, near clipping plane value has sorted it out.
