Seems like a simple operation, but I can't find it in the help section:
I'm somewhat familiar with block attribute definitions, but I can't seem to find a way to add attributes that are dependent on an EXISTING attribute, so that I don't have as many prompts. When I copy the attribute in the block editor, it adds an entry to the attribute list for that block and thus another prompt upon inserting the block. For example, I'd like to end up with a block that displays 5 variable attributes, but for which only 3 prompts are required, since the remaining 2 are dependent on one of the three prompts. Can this be done?
Thanks
Civil 3D 2019 (6.1)
Windows 10 Pro (21H2)
(i7-11850H @ 2.50 GHz)
32GB RAM
NVIDIA RTX A2000