If you hatched the area with a non-polyline boundary, you can turn off the
hatch and create polyline boundary by using the BOUNDARY command. Then just
check its properties for the area or use LIST.
IF the boundary command doesn't work because you have a small gap, you could
copy the objects to an open portion of your drawing and join them with a
multiple pedit-join command giving a fuzzy distance. Below is a button
macro for joining lines, arcs, and polylines into polylines. It will ask
for a fuzzy distance in case you have small gaps. I prefer to copy first so
that I don't change the original items, but you can always run PJoin and
them move it back using snaps.
PJoin
Converts lines to polylines and joins them. Assumes that they are
connected.
^C^C_peditaccept;1;_select;_auto;\_Pedit;_m;_p;;_j;\;
For the PJoin icon, I just use the regular Pedit icon, but have the button
in a different location (My macros toolbar) so I can tell them apart.
If you have LDT or maybe some other vertical package and have lost your
hatch boundary, but still have your hatch, you can create a boundary by
using AECLINEWORKSHRINKWRAP. I mainly use it for creating boundaries around
point groups in LDT, but I just tried for a hatch and it worked file.
Brad
wrote in message news:5104851@discussion.autodesk.com...
I have a rather irregular shaped site plan with a hatch area where new
pavement is going to be layed. Theres several curves and what not so doing
it the long way of picking corners will be a hassle. I assume there must be
a faster way? Picking Area-Object doesn't seem to work to well.
I have 2004