Hi,I got a problem when I try to export an object from 3ds max to UDK as ASE.more info http://forums.epicgames.com/showthread.php?t=769718
When I try to import into UDK as FBX,it workd fine no errors,but it tears apart the object.
So is there a way to unite all the pieces and make just one object in 3ds max?
The 3ds Max discussion fourms are on the Area you may try posting there for more active feedback.
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