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    AutoCAD Civil 3D

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    Distinguished Contributor
    dibr0804
    Posts: 127
    Registered: ‎06-29-2010
    Accepted Solution

    Using UCS to rotate

    645 Views, 5 Replies
    07-26-2010 08:29 AM

    Hi, I haven't used UCS in awhile and I cant remember what I need to do when I want to rotate the drawing in my paper space.. I typed UCS--> 3 ---> pick my new axis and then the x,y indicator on the bottom left changes to how I want it to be presented but the drawing itself doesnt..

    Pic1 is how it is normally and Pic 2 is how I want it

    Thanks

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    Valued Mentor
    Posts: 497
    Registered: ‎10-04-2007

    Re: Using UCS to rotate

    07-26-2010 08:32 AM in reply to: dibr0804

    Use the PLAN command with the "Current" option.

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    Active Member
    Posts: 7
    Registered: ‎01-07-2008

    Re: Using UCS to rotate

    07-26-2010 01:38 PM in reply to: dibr0804

    "Plan=>current" is exactly right. I even open up the UCS settings and name the UCS so I can pick it out in later vp's.

     

    Anthony MacDonald, E.I.T.

    WLC Engineering, Surveying and Planning

    Gillette, Wyoming

    [Civil 3D 2010 SP2, Windows XP SP3, Intel Core2 6600 @2.4GHz, 2.40GHz, 3.25 GB RAM]

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    Valued Contributor
    Posts: 75
    Registered: ‎01-03-2008

    Re: Using UCS to rotate

    12-27-2012 07:04 AM in reply to: dibr0804

    An easier method that I use all the time is > Express Tools > Align Space...

     

     

     

    Jonathan Stewart
    CADvisers
    P.O. Box 7811
    Lancaster, PA 17604
    Ph. 717-468-3111


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    *Expert Elite*
    AllenJessup
    Posts: 4,702
    Registered: ‎05-21-2003

    Re: Using UCS to rotate

    12-27-2012 08:11 AM in reply to: dibr0804

    Having learned this years ago. I prefer the Dview > Twist method. After I have the MS view as I want it. I save it as a View. That way if I happen to pick a coordinate from the viewport. I don't have to worry that the UCS might have change it.

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    Distinguished Contributor
    doni49
    Posts: 272
    Registered: ‎12-22-2012

    Re: Using UCS to rotate

    01-03-2013 01:58 PM in reply to: dibr0804

    I agree.  I like to know that the coordinates are right.

     

    For that reason, I wrote the following lsp routine. It uses DView>Twist to rotate my view & sets ortho mode to match the screen.

     

    (defun dtr (x)(* pi (/ x 180.0)))
    (defun rtd (x) (* x (/ 180.0 pi)))
    (defun c:dvtwist()
      (setq pt1(getpoint "Select the first point:  "))
      (setq pt2(getpoint "Select the second point:  " pt1))
      (setq ang(angle pt1 pt2))
      (command "Dview" "" "tw" (- 0 (rtd ang)) "")
      (setvar "snapang" ang)
    )

     

    P.S.  You pick two points that you want to represent your new horizontal (the first being your new left side).

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