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Using UCS to rotate
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Hi, I haven't used UCS in awhile and I cant remember what I need to do when I want to rotate the drawing in my paper space.. I typed UCS--> 3 ---> pick my new axis and then the x,y indicator on the bottom left changes to how I want it to be presented but the drawing itself doesnt..
Pic1 is how it is normally and Pic 2 is how I want it
Thanks
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Re: Using UCS to rotate
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Use the PLAN command with the "Current" option.
Re: Using UCS to rotate
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"Plan=>current" is exactly right. I even open up the UCS settings and name the UCS so I can pick it out in later vp's.
Anthony MacDonald, E.I.T.
WLC Engineering, Surveying and Planning
Gillette, Wyoming
[Civil 3D 2010 SP2, Windows XP SP3, Intel Core2 6600 @2.4GHz, 2.40GHz, 3.25 GB RAM]
Re: Using UCS to rotate
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An easier method that I use all the time is > Express Tools > Align Space...
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Re: Using UCS to rotate
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Having learned this years ago. I prefer the Dview > Twist method. After I have the MS view as I want it. I save it as a View. That way if I happen to pick a coordinate from the viewport. I don't have to worry that the UCS might have change it.
Re: Using UCS to rotate
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I agree. I like to know that the coordinates are right.
For that reason, I wrote the following lsp routine. It uses DView>Twist to rotate my view & sets ortho mode to match the screen.
(defun dtr (x)(* pi (/ x 180.0)))
(defun rtd (x) (* x (/ 180.0 pi)))
(defun c:dvtwist()
(setq pt1(getpoint "Select the first point: "))
(setq pt2(getpoint "Select the second point: " pt1))
(setq ang(angle pt1 pt2))
(command "Dview" "" "tw" (- 0 (rtd ang)) "")
(setvar "snapang" ang)
)
P.S. You pick two points that you want to represent your new horizontal (the first being your new left side).
