AutoCAD Civil 3D
- Subscribe to RSS Feed
- Mark Topic as New
- Mark Topic as Read
- Float this Topic to the Top
- Bookmark
- Subscribe
- Printer Friendly Page
Re: Rotate drawing in viewport
- Mark as New
- Bookmark
- Subscribe
- Subscribe to RSS Feed
- Highlight
- Email to a Friend
- Report Inappropriate Content
Land Consultants
Civil3D 2012 (Service Pack 2.1)
Windows 7, 64 bit
Intel i7 2600 @ 3.40Ghz
16 GB RAM
Nvidia Quadro 600
Re: Rotate drawing in viewport
- Mark as New
- Bookmark
- Subscribe
- Subscribe to RSS Feed
- Highlight
- Email to a Friend
- Report Inappropriate Content
LOL
Lets start a UCS rebellion!![]()
Joseph D. Bouza, P.E. (one of 'THOSE' People) Civil 3D 2012 & 2013
HP Z210 Workstation
Intel Xeon CPU E31240 @ 3.30 Hz
12 GB Ram
Note: Its all Resistentialism, so keep calm and carry on

64 Bit Win7 OS
Re: Rotate drawing in viewport
- Mark as New
- Bookmark
- Subscribe
- Subscribe to RSS Feed
- Highlight
- Email to a Friend
- Report Inappropriate Content
Cansel - Autodesk Division
http://www.cansel.ca/
Re: Rotate drawing in viewport
- Mark as New
- Bookmark
- Subscribe
- Subscribe to RSS Feed
- Highlight
- Email to a Friend
- Report Inappropriate Content
Re: Rotate drawing in viewport
- Mark as New
- Bookmark
- Subscribe
- Subscribe to RSS Feed
- Highlight
- Email to a Friend
- Report Inappropriate Content
Also make sure your viewport isn't locked.
"The source of expertise is not in the memorization
of the minute details of a subject but in the thorough
understanding of the fundamental concepts on
which it is based." - Dan Appleman
Re: Rotate drawing in viewport
- Mark as New
- Bookmark
- Subscribe
- Subscribe to RSS Feed
- Highlight
- Email to a Friend
- Report Inappropriate Content
This is a lisp routine that I use to DVIEW rotate my modelspace work. It makes it so much easier. Assuming you're alignment is one tangent, you'd pick one end then the other end.
That will be made horizontal to your viewport.
(defun dtr (x)(* pi (/ x 180.0)))
(defun rtd (x) (* x (/ 180.0 pi)))
(defun c:dvtwist()
(setq pt1(getpoint "Select the first point: "))
(setq pt2(getpoint "Select the second point: " pt1))
(setq ang(angle pt1 pt2))
(command "Dview" "" "tw" (- 0 (rtd ang)) "")
(setvar "snapang" ang)
)
Re: Rotate drawing in viewport
- Mark as New
- Bookmark
- Subscribe
- Subscribe to RSS Feed
- Highlight
- Email to a Friend
- Report Inappropriate Content
Here is a lisp someone else posted elsewhere on the forums.
Like the last one, it sets the DVIEW TWIST and the SNAPANG so that your crosshairs & ortho work horizontally to the screen.
This one lets you pick two points, or select a line, block, or text to use the rotation from.
Win 7 Pro, 32 bit; Intel Core i5 @ 2.80GHz; 4GB RAM—Civil 3D 2008 & 2011
__________________________________________________________
Credit where credit is due! Give kudos or accept as solution whenever you can.


