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Redefine Surface
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I now need to build the existing ground using the new info.
What is the best easy to do this so that all existing data shortcuts are maintained? I thought that erasing the surface build information and then rebuilding with the new
info would be the best way to - am I correct?
Thanks
(No connection with Autodesk other than using the products in the real world)

IDSP Premium 2014 (mainly Civil 3D 2014 but also 3ds Max Design)
Win 7 Pro x64, 256Gb SSD, 300Gb 15,000 rpm HDD
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Re: Redefine Surface
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(No connection with Autodesk other than using the products in the real world)

IDSP Premium 2014 (mainly Civil 3D 2014 but also 3ds Max Design)
Win 7 Pro x64, 256Gb SSD, 300Gb 15,000 rpm HDD
16Gb Ram Intel Xeon CPU E5-1607 0 @ 3.00GHz (4 CPUs), ~3.0GHz
NVIDIA Quadro 4000, Dual 27" Monitor, Dell T3600
Re: Redefine Surface
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That's what I would do.
Re: Redefine Surface
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Thanks Jeff - is it a bad idea to delete the surface, create a new one of the same name and then build ??
(No connection with Autodesk other than using the products in the real world)

IDSP Premium 2014 (mainly Civil 3D 2014 but also 3ds Max Design)
Win 7 Pro x64, 256Gb SSD, 300Gb 15,000 rpm HDD
16Gb Ram Intel Xeon CPU E5-1607 0 @ 3.00GHz (4 CPUs), ~3.0GHz
NVIDIA Quadro 4000, Dual 27" Monitor, Dell T3600
Re: Redefine Surface
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Yes, I would avoid deleting it and recreating. Removing the data operations is essentially doing the same thing without resetting the Surface object's handle. The only reason I would ever delete the surface to start over, would be if there were corruptions of some sort going on.
Re: Redefine Surface
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Just to elaborate, data shortcuts use the entity handle to identify the object which is being shared. This is a unique id for the object and stays even when the surface is renamed.
However if the entity handle is not found, by default the shortcut will look for an object of the same type with the same name in the same drawing.
Thus, you CAN delete and create a new surface with the same name but I think I would prefer to keep the surface I know is good and works and just 'redefine'.
Hope this helps
Re: Redefine Surface
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Thanks - I thought this process of incorporating the new data was going to be a bit painful but it seems like it should be quite straightforward (fingers crossed as I'm up against a deadline for it....!!!)
(No connection with Autodesk other than using the products in the real world)

IDSP Premium 2014 (mainly Civil 3D 2014 but also 3ds Max Design)
Win 7 Pro x64, 256Gb SSD, 300Gb 15,000 rpm HDD
16Gb Ram Intel Xeon CPU E5-1607 0 @ 3.00GHz (4 CPUs), ~3.0GHz
NVIDIA Quadro 4000, Dual 27" Monitor, Dell T3600
Re: Redefine Surface
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Just tried removing definitions and rebuilding and seems to be working well.
will complete on Monday.
I'm sure that previously (in C3D 2011) I'd deleted the surface and created a new one of the same name but this ultimately caused major crashes and problems
(No connection with Autodesk other than using the products in the real world)

IDSP Premium 2014 (mainly Civil 3D 2014 but also 3ds Max Design)
Win 7 Pro x64, 256Gb SSD, 300Gb 15,000 rpm HDD
16Gb Ram Intel Xeon CPU E5-1607 0 @ 3.00GHz (4 CPUs), ~3.0GHz
NVIDIA Quadro 4000, Dual 27" Monitor, Dell T3600
Re: Redefine Surface
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In the data shortcut editor (found on the windows start menu I believe) you can change your data shortcuts from looking at the handle of the object to lookint to the name of the object instead. So, if you NEED to delete the object, you can repath the shortcuts to a new object with the same name if necessary.
Re: Redefine Surface
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Thanks Brian - I'd forgotten about the shortcut editor
(No connection with Autodesk other than using the products in the real world)

IDSP Premium 2014 (mainly Civil 3D 2014 but also 3ds Max Design)
Win 7 Pro x64, 256Gb SSD, 300Gb 15,000 rpm HDD
16Gb Ram Intel Xeon CPU E5-1607 0 @ 3.00GHz (4 CPUs), ~3.0GHz
NVIDIA Quadro 4000, Dual 27" Monitor, Dell T3600

