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Question about Pipe Networks and 3ds Max
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I've been working on trying to find the best way to export a variety of different Civil3d objects into 3ds max. The one object type that seems to continue to evade me are pipe networks. Has anyone found a good way to export these to 3ds max? I don't care about having them dynamically linked so much as rendering the part materials in model as they show up in Civil3d. None of my searching has found a thread related on this topic, but surely I'm not the first person to want this.
Alan Neal, P.E.
Autodesk Infrastructure Suite Premium 2012/2013
Windows 7, x64
Xeon E31225 w/ Quadro 600
Re: Question about Pipe Networks and 3ds Max
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Hi jalneal-
Unfortunately I have not yet tried this, nor have I seen any results with pipe networks in 3DS Max. However this is something that is very interesting to me, so if I have some free time at some point today I will take a closer look and let you know what I can find out.
Maybe someone else on here has attempted this and can chime in with some tips and tricks.

Seth Hall
Product Support
GCSO - CSS - FTS
Autodesk, Inc.
Being Civil
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Re: Question about Pipe Networks and 3ds Max
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I just did a quick test, and unfortunately Pipes and Structures are not supported objects per the help file: http://docs.autodesk.com/CIV3D/2012/ENU/filesCUG/G
Upon running the VSP3DExport command on a drawing that only contains pipes you will get this message, confirming that there are no viable objects in the current drawing to export:
Feel free to post this as a feature request in the "Wishes" forum: http://forums.autodesk.com/t5/AutoCAD-Civil-3D-Wis

Seth Hall
Product Support
GCSO - CSS - FTS
Autodesk, Inc.
Being Civil
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Re: Question about Pipe Networks and 3ds Max
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Hi
See this other thread about what's happening in C3D / 3ds Max 2013

Ian McGregor
EMEA Product Manager
AEC Infrastructure Solutions Division
Autodesk, Inc.
