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    AutoCAD Civil 3D

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    Mentor
    Posts: 337
    Registered: ‎07-25-2006

    Naming conventions for C3D objects

    210 Views, 6 Replies
    02-06-2013 06:56 AM

    I am working on standard naming conventions for Civil 3D objects. Surfaces, alignments, profiles, etc. This is so everyone in the company will name their C3D objects with names that make sense to everyone. So far I have the surfaces done, but am unsure of where to go with the other types of objects. If anyone has a standard naming conventions that works well, I'd like to hear it. Here is what I have for surfaces:

     

    1)      Surfaces

    a)      EG - Existing grades surface

    EG is used to identify any surface created from any type of existing data.

    1. EG                                Finalized existing grade surface. This surface may be comprised of Aerial topo, Lidar contours, pasted survey surfaces, etc.
    2. EG-Aerial                    Surface created from Aerial topo
    3. EG-Lidar                     Surface created from Lidar data.

     

    b)      FG - Finished grade surface

    FG is used to identify any final grade surfaces

    1. FG                              Finalized finished grade surface. This surface may be comprised of various pasted transitional grade surfaces or may simply be one single surface created using the grading tools.
    2. FG-Lot-Name            Finished grade for a specific parcel. i.e. FG-Lot-1
    3. FG-Septic                  Finished grade for a septic system.
    4. FG-Basin-Name        Finished grade for a basin. i.e. FG-Basin-A
    5. FG-Road-Name         Finished grade for a road. i.e. FG-Road-Brodhead

     

    c)       SG - Survey grade surface

    SG is used to identify any surface created from survey data.

    1. SG-Road-Name         A surface created from surveyed points for a road. i.e. SG-Road-Brodhead
    2. SG-Stream-Name     A surface created from surveyed points for a stream. i.e. SG-Stream-1
    3. SG-River-Name         A surface created from surveyed points for a river. i.e. SG-River-Lehigh
    4. SG-Wetland-Name    A surface created from surveyed points for a wetland. i.e. SG-Wetland-1
    5. SG-Topo                     A surface created from surveyed points for any miscellaneous ground area.

     

    d)      TG - Transitional grade surface

    TG is used to identify any surface created to transition between other surfaces. These surfaces are only used to create topo for a feature and then the surface is added to an FG surface at a later point.

    1. TG-Road-Name         A surface generated for a road or access road. i.e. TG-Road-Brodhead
    2. TG-Trap-Name          A surface generated for a trap site. i.e. TG-Trap-Chase
    3. TG-Basin-Name        A surface generated for a basin. i.e. TG-Basin-A

     

    e)      VOL – Volume surface

    VOL is used to identify any surface created as a volume surface to calculate the volume between two other surfaces and/or to display the cut/fill between the two surfaces. To make it easy to tell which surfaces the volume surface is doing the calculations for be sure to include the surface names in the name of the volume surface. See below for an example.

    1. VOL-EG to FG            A surface created to calculate the volume between the EG surface and the FG surface.
    Please use plain text.
    *Expert Elite*
    Joe-Bouza
    Posts: 3,407
    Registered: ‎12-15-2008

    Re: Naming conventions for C3D objects

    02-09-2013 07:08 AM in reply to: jbear0000

    Template looks good. Keep going

    Thank you

    Joseph D. Bouza, P.E. (one of 'THOSE' People) Civil 3D 2012 & 2013
    HP Z210 Workstation
    Intel Xeon CPU E31240 @ 3.30 Hz
    12 GB Ram

    Note: Its all Resistentialism, so keep calm and carry on


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    Valued Contributor
    bcinnv
    Posts: 101
    Registered: ‎03-05-2011

    Re: Naming conventions for C3D objects

    02-10-2013 01:20 AM in reply to: Joe-Bouza

    Agreed... good job :smileyhappy:

    - Brian
    "Very funny, Scotty. Now beam down my clothes."
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    *Expert Elite*
    Posts: 1,717
    Registered: ‎05-21-2008

    Re: Naming conventions for C3D objects

    02-11-2013 09:45 AM in reply to: jbear0000

    For a reconstruction job we will typically have at least two alignments for a street:

    CL OLD STREET  the actual control line, stationing etc.

    XCROWN OLD STREET alignment along the existing crown.  This will be profiled and superimposed so we get existing crown profile on control line stations

     

    We may also superimpose profiles from the matchpoint, so I have used the names

    XBS EAST

    XBS WEST

     for the back of sidewalk alignment.  Typically I will give the same name to the profile too.

    __________________________________________________________
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    Credit where credit is due! Give kudos or accept as solution whenever you can.
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    Active Contributor
    wizengr
    Posts: 49
    Registered: ‎06-19-2011

    Re: Naming conventions for C3D objects

    02-12-2013 04:31 PM in reply to: jbear0000

    To my thinking, simply using EG and FG for surface object may confuse your folks because EG and FG could equally mean existing and finished profile. I'd suggest something like

    EG-SURF and FG-SURF

    EG-SURF-AERIAL

    EG-SURF-LiDAR

     

    EG-PROF and FG-PROF

     

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    Valued Contributor
    bcinnv
    Posts: 101
    Registered: ‎03-05-2011

    Re: Naming conventions for C3D objects

    02-12-2013 07:24 PM in reply to: wizengr

    Just to reply we use a similar practice and no one confuses an FG surface with an FG profile lol... not even sure how one could.

    - Brian
    "Very funny, Scotty. Now beam down my clothes."
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    *Expert Elite*
    Joe-Bouza
    Posts: 3,407
    Registered: ‎12-15-2008

    Re: Naming conventions for C3D objects

    02-13-2013 04:49 AM in reply to: bcinnv

    I agree. And I follow the EG FG convention from all the Autodesk tutorials. I like short names & long descriptions

    Thank you

    Joseph D. Bouza, P.E. (one of 'THOSE' People) Civil 3D 2012 & 2013
    HP Z210 Workstation
    Intel Xeon CPU E31240 @ 3.30 Hz
    12 GB Ram

    Note: Its all Resistentialism, so keep calm and carry on


    64 Bit Win7 OS
    Please use plain text.