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Re: MTEXT Rotated 90 in Model Space when set to Match Layout
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I think what has happened is that your finding a limitation to the annotative text. Your work flow is asking for more parameters than the object can handle.
Civil 3D 2013
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Re: MTEXT Rotated 90 in Model Space when set to Match Layout
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Try this, with your current ucs rotation.
In PS activate the view and set the UCS to V
Then do your text through the VP and set it to Match the rotation.
I believe this will get you what your looking for.
Re: MTEXT Rotated 90 in Model Space when set to Match Layout
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Dan,
So, you're saying regardless of whether I rotate my plan view to match a rotated UCS, or use DVIEW to twist my view in model space, the text will always be oriented to match the drawing north which is represented by the world coordinate system, correct? Bottom line, by trying to orient my model space view to match what I see in layout tabs and expecting the text to remain plan readable with orientation option selected, is not feasible because I am asking the software to do something it is not designed to- correct?
Thanks again.
Re: MTEXT Rotated 90 in Model Space when set to Match Layout
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I usually do it the simple way and match the MText rotation to the viewtwist as I create it. But lately I've been using the C3D General Note more often. I just found a way to have text in a Parcel Label Style appear 2 ways by using an Expression. I believe that you could do the same thing with the drawing scale.
Take a look at this thread. If you replace Parcel area with Drawing Scale conversion it might work.
Something like: IF({Drawing Scale Conversion}>=40,0.013,0.00001)
Re: MTEXT Rotated 90 in Model Space when set to Match Layout
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it's just your expectation of what will happen when you select match to layout is different than what actually happens.
match to layout in model tab is this case means match to world coordinate system. C3D does not play nice with user coordinate systems.
Civil 3D 2013
Win 7 Pro x64
Intel Xeon 2.0GHz
6Gb Ram
ATI Firepro 4800
Dell T5500
www.preinnewhof.com
Re: MTEXT Rotated 90 in Model Space when set to Match Layout
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Thanks for taking the time to help with this- good think you responded when you did or the wall would have been much bloodier from me hitting my head against it!
Re: MTEXT Rotated 90 in Model Space when set to Match Layout
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Allen,
I like your suggestion- I'll have to give it a shot. I like the way Civil 3D labels behave much better than MTEXT, and my only gripe has ever been that I cannot make them scale dependant. Your proposal seems to solve the problem. I'll let you know how it turns out, thanks!
Re: MTEXT Rotated 90 in Model Space when set to Match Layout
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I gave this a shot, but as soon as I got back to the model tab, it had rotated the text back to world. Thanks for the suggestion though


