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GENIO Import Query
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127 Views, 1 Replies
11-02-2012 06:52 AM
I'm using the GENIO import tool and have run into a problem - the data is imported but due to the way the data is used in MX there are a multitude of crossing 3D polylines (see screenshot).
The strings are all "L" strings which are typically used in MX to define open areas where spot levels are surveyed (would be points in C3D).
The only way I can see to get around this is to create Civil Points at each vertex and use these in the surface build - can anyone offer any better solution (apart from requesting a triangular DTM of the MX surface)??
neilyj
(No connection with Autodesk other than using the products in the real world)

IDSP Premium 2014 (mainly Civil 3D 2014 but also 3ds Max Design)
Win 7 Pro x64, 256Gb SSD, 300Gb 15,000 rpm HDD
16Gb Ram Intel Xeon CPU E5-1607 0 @ 3.00GHz (4 CPUs), ~3.0GHz
NVIDIA Quadro 4000, Dual 27" Monitor, Dell T3600
(No connection with Autodesk other than using the products in the real world)

IDSP Premium 2014 (mainly Civil 3D 2014 but also 3ds Max Design)
Win 7 Pro x64, 256Gb SSD, 300Gb 15,000 rpm HDD
16Gb Ram Intel Xeon CPU E5-1607 0 @ 3.00GHz (4 CPUs), ~3.0GHz
NVIDIA Quadro 4000, Dual 27" Monitor, Dell T3600
Re: GENIO Import Query
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11-06-2012 05:37 AM in reply to:
neilyj
Anyone??
neilyj
(No connection with Autodesk other than using the products in the real world)

IDSP Premium 2014 (mainly Civil 3D 2014 but also 3ds Max Design)
Win 7 Pro x64, 256Gb SSD, 300Gb 15,000 rpm HDD
16Gb Ram Intel Xeon CPU E5-1607 0 @ 3.00GHz (4 CPUs), ~3.0GHz
NVIDIA Quadro 4000, Dual 27" Monitor, Dell T3600
(No connection with Autodesk other than using the products in the real world)

IDSP Premium 2014 (mainly Civil 3D 2014 but also 3ds Max Design)
Win 7 Pro x64, 256Gb SSD, 300Gb 15,000 rpm HDD
16Gb Ram Intel Xeon CPU E5-1607 0 @ 3.00GHz (4 CPUs), ~3.0GHz
NVIDIA Quadro 4000, Dual 27" Monitor, Dell T3600
