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    AutoCAD Civil 3D

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    coopdetat
    Posts: 187
    Registered: ‎03-25-2011

    Re: Active Viewport boundary highlight is offset

    01-02-2013 01:21 PM in reply to: troma

    Hi troma,

    would you try a clipped viewport with the viewport layer off please?  That seems to be the condition that is required for me to replicate the problem.  I would like to see if you can produce the same result.

    ---------------------------------------------Signature--------------------------------------------
    Civil Design Professional Since 1983 (Intergraph), AutoCAD since 1989

    It is said that a fool's voice is known by multitude of words... I'm
    just writing this stuff instead of saying it outloud... that's my loophole.

    Windows 7 Professional 64-bit - Service Pack 1
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    *Expert Elite*
    Posts: 1,569
    Registered: ‎05-21-2008

    Re: Active Viewport boundary highlight is offset

    01-02-2013 01:44 PM in reply to: coopdetat

    Clipped is a problem apparently.  Most of my viewports are clipped, but I tested last time in the default 'Layout 1' because I didn't have any set up.  This time I had two viewports, one clipped, one standard, and used Ctrl+R to toggle back & forth.  Standard viewport shows a border the same colour as paperspace crosshairs, clipped viewport shows no border at all.

    So I can't replicate what you're seeing, but there is an issue here.

    Again, I'm  in 2011, so I'm sure something's changed since.

    __________________________________________________________
    Win 7 Pro, 32 bit; Intel Core i5 @ 2.80GHz; 4GB RAM—Civil 3D 2008 & 2011
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    Credit where credit is due! Give kudos or accept as solution whenever you can.
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    Valued Contributor
    Posts: 92
    Registered: ‎12-23-2008

    Re: Active Viewport boundary highlight is offset

    01-02-2013 06:46 PM in reply to: coopdetat

    I have noticed one thing about overlapping viewports and this may be your trouble.  The bigger view port is almost allways the one gets selected.  Have you tried to see if your active viewport is actually the smaller one.  To get the viewports to react as would be expected, I have started to clip all of them so there is very little overlap. That has fixed my issues.  It takes a little longer, but I do a Clip and select polygon.

     

     

    Surveyor Lee

     

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    Mentor
    coopdetat
    Posts: 187
    Registered: ‎03-25-2011

    Re: Active Viewport boundary highlight is offset

    01-02-2013 07:09 PM in reply to: SurveyorLee

    In the case of my IP (and most of my layouts with the majority of this problem) there is only the one viewport.

    ---------------------------------------------Signature--------------------------------------------
    Civil Design Professional Since 1983 (Intergraph), AutoCAD since 1989

    It is said that a fool's voice is known by multitude of words... I'm
    just writing this stuff instead of saying it outloud... that's my loophole.

    Windows 7 Professional 64-bit - Service Pack 1
    Intel﴾R﴿ Core﴾TM﴿ i7-3820 CPU 3.60GHz; 16 GB DDR3 Dual Channel RAM
    nVidia Quadro 4000; AutoCAD Civil 3D 2013, sp1
    Please use plain text.