AutoCAD Civil 3D Wishes

Reply
*Andy Urban
Message 1 of 19 (171 Views)

AEC Line Objects

171 Views, 18 Replies
03-30-2006 02:22 PM

I'm making a guess that this doesn't exist already.

 

Linetypes that can be annotated similarly to AEC
Contours. For example, an overhead utility line with "OU" or "OE" embedded
and/or placed much like contour labeling can where the text can be grip edited
enabling one to move the text along the line to avoid overlap conflicts. The
same text can be exploded to polylines and text for those shops that
need basic AutoCAD objects.

 

Furthermore, the linetypes can be set to place a
symbol at the verticies as in a fence post or utility pole.

 

Or, we can stick with the DIVIDE command introduced
in R10 (don't you dare mention custom linetypes, they're useless).

 


--
Andy Urban, STT

 

LDT-3/2006
@Xi MTower Athlon 64
AMD64 3800+
XPPro 32bit SP2
1GB
RAM
Nvidia Quadro FX 500 128MB
Western Digital Raptor 10KRPM
HD
Distinguished Contributor
Don Reichle
Posts: 245
Registered: ‎03-26-2005
Message 2 of 19 (171 Views)

Re: AEC Line Objects

03-31-2006 02:24 PM in reply to: *Andy Urban
OK I won't mention them.

As long as you use a LTSCALE of 1, those items will stay the way they need to be.

What happened to turn you against those items use?

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128MB
*Allen Jessup
Message 3 of 19 (171 Views)

Re: AEC Line Objects

04-03-2006 07:50 AM in reply to: *Andy Urban
Don,

I think what he was talking about is that if you make a linetype with Text.
If the text is blocking something on the plan that needs to be seen it is
difficult to make that happen. You can take some time with wipeouts and
draworder. But that has its own problems.

What I usually do it to make the line into a polyline. Then turn the
linetypegeneration for that PLine off. Then insert a vertex close to the
text I want to move. Then grip the vertex and move it along the PLine until
it looks like it will be clear. Finally I snap to a nearest point on the
PLine.

One problem with that is that it will move all the text along the line and
might cause other conflicts. Then more vertices would have to be inserted.

So basically I'm in favor of the Wish.

Allen
wrote in message news:5129034@discussion.autodesk.com...
OK I won't mention them.

As long as you use a LTSCALE of 1, those items will stay the way they need
to be.

What happened to turn you against those items use?

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128
MB
*Don Reichle
Message 4 of 19 (171 Views)

Re: AEC Line Objects

04-03-2006 08:37 AM in reply to: *Andy Urban
I guess I'm of the opinion that I've seen conflicts of this nature in the
"few" range in my experience. I've dealt with them exactly in the manner you
described. Or just trimmed them as needed to avoid the conflicts, keeping
them in their Linetype Generation ON state.

I would consider this "issue" just a part of putting together a set of plans
in the least amount of time. My experience is that the "linetypes"
accomplish that end.

So that's what leads me to stay in opposition to the Wish - if the result
would be along the lines of LDT's Special Lines at the bottom of the
Lines/Curves menu.

They are indeed useless, unless of course one enjoys having to editing them
after further data returns from the field necessitating a change.

Sorry.

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128MB



"Allen Jessup" wrote in message
news:5129995@discussion.autodesk.com...
Don,

I think what he was talking about is that if you make a linetype with Text.
If the text is blocking something on the plan that needs to be seen it is
difficult to make that happen. You can take some time with wipeouts and
draworder. But that has its own problems.

What I usually do it to make the line into a polyline. Then turn the
linetypegeneration for that PLine off. Then insert a vertex close to the
text I want to move. Then grip the vertex and move it along the PLine until
it looks like it will be clear. Finally I snap to a nearest point on the
PLine.

One problem with that is that it will move all the text along the line and
might cause other conflicts. Then more vertices would have to be inserted.

So basically I'm in favor of the Wish.

Allen
wrote in message news:5129034@discussion.autodesk.com...
OK I won't mention them.

As long as you use a LTSCALE of 1, those items will stay the way they need
to be.

What happened to turn you against those items use?

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128
MB
*Allen Jessup
Message 5 of 19 (171 Views)

Re: AEC Line Objects

04-03-2006 08:48 AM in reply to: *Andy Urban
No need to be sorry. Everyone uses the program slightly different. I'm a
little touchy on Linetypes right now because I'm going through a revamp of
our cad standards. And we have a Capital Projects Manager that won't take
into consideration that some things are difficult to do in Acad.

There are Mlines and there are linetypes with shapes in them. He wants
linetypes that combine both. Oh well.

Allen

"Don Reichle" wrote in message
news:5130052@discussion.autodesk.com...
I guess I'm of the opinion that I've seen conflicts of this nature in the
"few" range in my experience. I've dealt with them exactly in the manner you
described. Or just trimmed them as needed to avoid the conflicts, keeping
them in their Linetype Generation ON state.

I would consider this "issue" just a part of putting together a set of plans
in the least amount of time. My experience is that the "linetypes"
accomplish that end.

So that's what leads me to stay in opposition to the Wish - if the result
would be along the lines of LDT's Special Lines at the bottom of the
Lines/Curves menu.

They are indeed useless, unless of course one enjoys having to editing them
after further data returns from the field necessitating a change.

Sorry.

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128MB



"Allen Jessup" wrote in message
news:5129995@discussion.autodesk.com...
Don,

I think what he was talking about is that if you make a linetype with Text.
If the text is blocking something on the plan that needs to be seen it is
difficult to make that happen. You can take some time with wipeouts and
draworder. But that has its own problems.

What I usually do it to make the line into a polyline. Then turn the
linetypegeneration for that PLine off. Then insert a vertex close to the
text I want to move. Then grip the vertex and move it along the PLine until
it looks like it will be clear. Finally I snap to a nearest point on the
PLine.

One problem with that is that it will move all the text along the line and
might cause other conflicts. Then more vertices would have to be inserted.

So basically I'm in favor of the Wish.

Allen
wrote in message news:5129034@discussion.autodesk.com...
OK I won't mention them.

As long as you use a LTSCALE of 1, those items will stay the way they need
to be.

What happened to turn you against those items use?

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128
MB
*Don Reichle
Message 6 of 19 (171 Views)

Re: AEC Line Objects

04-03-2006 09:13 AM in reply to: *Andy Urban
Has that Manager EVER had to use the things that they wish to see done
"better"?

Just because a person "thinks" things need a change, the prerequisite should
be that they get into the "trenches" to see how much things will change for
the better - before they make a suggestion/order.

IMHO

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128MB



"Allen Jessup" wrote in message
news:5130062@discussion.autodesk.com...
No need to be sorry. Everyone uses the program slightly different. I'm a
little touchy on Linetypes right now because I'm going through a revamp of
our cad standards. And we have a Capital Projects Manager that won't take
into consideration that some things are difficult to do in Acad.

There are Mlines and there are linetypes with shapes in them. He wants
linetypes that combine both. Oh well.

Allen

"Don Reichle" wrote in message
news:5130052@discussion.autodesk.com...
I guess I'm of the opinion that I've seen conflicts of this nature in the
"few" range in my experience. I've dealt with them exactly in the manner you
described. Or just trimmed them as needed to avoid the conflicts, keeping
them in their Linetype Generation ON state.

I would consider this "issue" just a part of putting together a set of plans
in the least amount of time. My experience is that the "linetypes"
accomplish that end.

So that's what leads me to stay in opposition to the Wish - if the result
would be along the lines of LDT's Special Lines at the bottom of the
Lines/Curves menu.

They are indeed useless, unless of course one enjoys having to editing them
after further data returns from the field necessitating a change.

Sorry.

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128MB



"Allen Jessup" wrote in message
news:5129995@discussion.autodesk.com...
Don,

I think what he was talking about is that if you make a linetype with Text.
If the text is blocking something on the plan that needs to be seen it is
difficult to make that happen. You can take some time with wipeouts and
draworder. But that has its own problems.

What I usually do it to make the line into a polyline. Then turn the
linetypegeneration for that PLine off. Then insert a vertex close to the
text I want to move. Then grip the vertex and move it along the PLine until
it looks like it will be clear. Finally I snap to a nearest point on the
PLine.

One problem with that is that it will move all the text along the line and
might cause other conflicts. Then more vertices would have to be inserted.

So basically I'm in favor of the Wish.

Allen
wrote in message news:5129034@discussion.autodesk.com...
OK I won't mention them.

As long as you use a LTSCALE of 1, those items will stay the way they need
to be.

What happened to turn you against those items use?

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128
MB
*Allen Jessup
Message 7 of 19 (171 Views)

Re: AEC Line Objects

04-03-2006 12:27 PM in reply to: *Andy Urban
He wants everything to match our state DOT standard legend sheet. Before we
have done this with parallel lines and blocks inserted using Measure. Now
everything need to be a linetype. Most of this I've accomplished using text
or shapes. But a couple of them are baffling me. I know I should be able to
do it. No luck yet though.

Allen

BTW I replied to your post regarding my computer specs in the "Illegal use
of Google Earth" thread.

"Don Reichle" wrote in message
news:5130134@discussion.autodesk.com...
Has that Manager EVER had to use the things that they wish to see done
"better"?

Just because a person "thinks" things need a change, the prerequisite should
be that they get into the "trenches" to see how much things will change for
the better - before they make a suggestion/order.

IMHO

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128MB



"Allen Jessup" wrote in message
news:5130062@discussion.autodesk.com...
No need to be sorry. Everyone uses the program slightly different. I'm a
little touchy on Linetypes right now because I'm going through a revamp of
our cad standards. And we have a Capital Projects Manager that won't take
into consideration that some things are difficult to do in Acad.

There are Mlines and there are linetypes with shapes in them. He wants
linetypes that combine both. Oh well.

Allen

"Don Reichle" wrote in message
news:5130052@discussion.autodesk.com...
I guess I'm of the opinion that I've seen conflicts of this nature in the
"few" range in my experience. I've dealt with them exactly in the manner you
described. Or just trimmed them as needed to avoid the conflicts, keeping
them in their Linetype Generation ON state.

I would consider this "issue" just a part of putting together a set of plans
in the least amount of time. My experience is that the "linetypes"
accomplish that end.

So that's what leads me to stay in opposition to the Wish - if the result
would be along the lines of LDT's Special Lines at the bottom of the
Lines/Curves menu.

They are indeed useless, unless of course one enjoys having to editing them
after further data returns from the field necessitating a change.

Sorry.

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128MB



"Allen Jessup" wrote in message
news:5129995@discussion.autodesk.com...
Don,

I think what he was talking about is that if you make a linetype with Text.
If the text is blocking something on the plan that needs to be seen it is
difficult to make that happen. You can take some time with wipeouts and
draworder. But that has its own problems.

What I usually do it to make the line into a polyline. Then turn the
linetypegeneration for that PLine off. Then insert a vertex close to the
text I want to move. Then grip the vertex and move it along the PLine until
it looks like it will be clear. Finally I snap to a nearest point on the
PLine.

One problem with that is that it will move all the text along the line and
might cause other conflicts. Then more vertices would have to be inserted.

So basically I'm in favor of the Wish.

Allen
wrote in message news:5129034@discussion.autodesk.com...
OK I won't mention them.

As long as you use a LTSCALE of 1, those items will stay the way they need
to be.

What happened to turn you against those items use?

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128
MB
*Don Reichle
Message 8 of 19 (171 Views)

Re: AEC Line Objects

04-03-2006 02:03 PM in reply to: *Andy Urban
Yeah I've got a copy of XP64 at home - just waiting to get all my "ducks in
a row" before I give it the launch.

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128MB



"Allen Jessup" wrote in message
news:5130405@discussion.autodesk.com...
He wants everything to match our state DOT standard legend sheet. Before we
have done this with parallel lines and blocks inserted using Measure. Now
everything need to be a linetype. Most of this I've accomplished using text
or shapes. But a couple of them are baffling me. I know I should be able to
do it. No luck yet though.

Allen

BTW I replied to your post regarding my computer specs in the "Illegal use
of Google Earth" thread.

"Don Reichle" wrote in message
news:5130134@discussion.autodesk.com...
Has that Manager EVER had to use the things that they wish to see done
"better"?

Just because a person "thinks" things need a change, the prerequisite should
be that they get into the "trenches" to see how much things will change for
the better - before they make a suggestion/order.

IMHO

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128MB



"Allen Jessup" wrote in message
news:5130062@discussion.autodesk.com...
No need to be sorry. Everyone uses the program slightly different. I'm a
little touchy on Linetypes right now because I'm going through a revamp of
our cad standards. And we have a Capital Projects Manager that won't take
into consideration that some things are difficult to do in Acad.

There are Mlines and there are linetypes with shapes in them. He wants
linetypes that combine both. Oh well.

Allen

"Don Reichle" wrote in message
news:5130052@discussion.autodesk.com...
I guess I'm of the opinion that I've seen conflicts of this nature in the
"few" range in my experience. I've dealt with them exactly in the manner you
described. Or just trimmed them as needed to avoid the conflicts, keeping
them in their Linetype Generation ON state.

I would consider this "issue" just a part of putting together a set of plans
in the least amount of time. My experience is that the "linetypes"
accomplish that end.

So that's what leads me to stay in opposition to the Wish - if the result
would be along the lines of LDT's Special Lines at the bottom of the
Lines/Curves menu.

They are indeed useless, unless of course one enjoys having to editing them
after further data returns from the field necessitating a change.

Sorry.

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128MB



"Allen Jessup" wrote in message
news:5129995@discussion.autodesk.com...
Don,

I think what he was talking about is that if you make a linetype with Text.
If the text is blocking something on the plan that needs to be seen it is
difficult to make that happen. You can take some time with wipeouts and
draworder. But that has its own problems.

What I usually do it to make the line into a polyline. Then turn the
linetypegeneration for that PLine off. Then insert a vertex close to the
text I want to move. Then grip the vertex and move it along the PLine until
it looks like it will be clear. Finally I snap to a nearest point on the
PLine.

One problem with that is that it will move all the text along the line and
might cause other conflicts. Then more vertices would have to be inserted.

So basically I'm in favor of the Wish.

Allen
wrote in message news:5129034@discussion.autodesk.com...
OK I won't mention them.

As long as you use a LTSCALE of 1, those items will stay the way they need
to be.

What happened to turn you against those items use?

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128
MB
*Audie Osgood
Message 9 of 19 (171 Views)

Re: AEC Line Objects

04-04-2006 05:35 AM in reply to: *Andy Urban
I'm confused! If you have text conflicts, and we all do, and there is
another/easier way to correct those conflicts, why would you be opposed?
Isn't that like saying, "I don't use the tangent-tangent-radius option to
draw a circle so I don't want anyone to have the option"?

I'm very much in favor of the request. I think one of the hardest/most time
consuming things about completing a set of plans is making it truely
readable and eliminating ALL the text/linework conflicts. How could anyone
not be in favor of a tool that would simplify this process?

Additionally, if the text truely mimics the contour labels, the text would
be able to rescale and reorient to the current viewport. No more having to
label the water line twice so it can read properly in two different plan
views.

I'll admit I am just getting started on C3D this week (finally!!), but
unless there's something out there I haven't heard about this seems like a
great idea!

Audie


"Don Reichle" wrote in message
news:5130052@discussion.autodesk.com...
I guess I'm of the opinion that I've seen conflicts of this nature in the
"few" range in my experience. I've dealt with them exactly in the manner you
described. Or just trimmed them as needed to avoid the conflicts, keeping
them in their Linetype Generation ON state.

I would consider this "issue" just a part of putting together a set of plans
in the least amount of time. My experience is that the "linetypes"
accomplish that end.

So that's what leads me to stay in opposition to the Wish - if the result
would be along the lines of LDT's Special Lines at the bottom of the
Lines/Curves menu.

They are indeed useless, unless of course one enjoys having to editing them
after further data returns from the field necessitating a change.

Sorry.

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128MB



"Allen Jessup" wrote in message
news:5129995@discussion.autodesk.com...
Don,

I think what he was talking about is that if you make a linetype with Text.
If the text is blocking something on the plan that needs to be seen it is
difficult to make that happen. You can take some time with wipeouts and
draworder. But that has its own problems.

What I usually do it to make the line into a polyline. Then turn the
linetypegeneration for that PLine off. Then insert a vertex close to the
text I want to move. Then grip the vertex and move it along the PLine until
it looks like it will be clear. Finally I snap to a nearest point on the
PLine.

One problem with that is that it will move all the text along the line and
might cause other conflicts. Then more vertices would have to be inserted.

So basically I'm in favor of the Wish.

Allen
wrote in message news:5129034@discussion.autodesk.com...
OK I won't mention them.

As long as you use a LTSCALE of 1, those items will stay the way they need
to be.

What happened to turn you against those items use?

--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
C3D/LDT/CD/SVY-2K6
AMD XP 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce4 MX 4000 128
MB
*Allen Jessup
Message 10 of 19 (171 Views)

Re: AEC Line Objects

04-04-2006 08:23 AM in reply to: *Andy Urban
Would somthing like this work? I don't have 2007 yet so I can't try it.

http://augi.typepad.com/augi_news/2006/01/dig_deep_with_c.html

Allen

"Andy Urban" <(nospam)aausummit(at)tyler.net> wrote in message
news:5127716@discussion.autodesk.com...
I'm making a guess that this doesn't exist already.

Linetypes that can be annotated similarly to AEC Contours. For example, an
overhead utility line with "OU" or "OE" embedded and/or placed much like
contour labeling can where the text can be grip edited enabling one to move
the text along the line to avoid overlap conflicts. The same text can be
exploded to polylines and text for those shops that need basic AutoCAD
objects.

Furthermore, the linetypes can be set to place a symbol at the verticies as
in a fence post or utility pole.

Or, we can stick with the DIVIDE command introduced in R10 (don't you dare
mention custom linetypes, they're useless).


--
Andy Urban, STT

LDT-3/2006
@Xi MTower Athlon 64
AMD64 3800+
XPPro 32bit SP2
1GB RAM
Nvidia Quadro FX 500 128MB
Western Digital Raptor 10KRPM HD

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