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Posts: 4
Registered: ‎04-02-2012
Message 1 of 5 (234 Views)

Workflow for modeling porkchop islands

234 Views, 4 Replies
05-04-2012 11:42 AM

What is the best workflow for modeling turning islands to get it to look "clean" with the desired nose returns? 

 

Is it possible to model the intersection without the island first (like it's all just pavement), then create the island as it's own corridor with an alignment wrapped around the curb face and somehow merge the 2 (clip out the pavement and replace with the island)?

 

Civil3d 2012-SP1

Windows 7-64bit

HP Z400, 16GB ram, NVIDIA Quadro 4000

*Expert Elite*
Posts: 2,612
Registered: ‎07-09-2003
Message 2 of 5 (223 Views)

Re: Workflow for modeling porkchop islands

05-04-2012 02:31 PM in reply to: rower155

It's tough to do with corridors.  I would just make a corridor without the island and a top surface.  Make your porkchop from feature lines and make a surface.  Make a 3rd surface and paste the other 2 into it.

Matt Kolberg
Cansel - Autodesk Division
http://www.cansel.ca/
Distinguished Contributor
ccookusi
Posts: 138
Registered: ‎02-28-2007
Message 3 of 5 (188 Views)

Re: Workflow for modeling porkchop islands

05-06-2012 10:21 AM in reply to: rower155

Matt,

Can't you just add the feature lines to the corridor surface?

 

Windows 7 Pro x64
Civil 3D 2014 HF1
Dell Precision T1650
i7 3770
NVIDIA Quadro 2000
SSD Boot
16 GB Ram
*Expert Elite*
Posts: 2,612
Registered: ‎07-09-2003
Message 4 of 5 (182 Views)

Re: Workflow for modeling porkchop islands

05-06-2012 04:12 PM in reply to: rower155
Can you? Yes. I prefer to keep them separate.
Matt Kolberg
Cansel - Autodesk Division
http://www.cansel.ca/
*Expert Elite*
BrianHailey
Posts: 2,716
Registered: ‎04-27-2005
Message 5 of 5 (180 Views)

Re: Workflow for modeling porkchop islands

05-06-2012 04:25 PM in reply to: mathewk

I agree with Matt. I like to keep the corridor surface representative of what the corridor is. I then use that surface as data in a different surface.

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