Any thoughts on breaking a circle of the proper radius by a hundredth, so
you wouldn't have a continuous alignment?
I've not had the proper circumstance to try it out yet, but for most of the
circle (between corridors) you could make use of an assembly, seems to me.
We would want to encourage safe, low speed, driving practice so I imagine
the use of a shed section draining to the outside of the circle's alignment;
not to the inside like NASCAR. :-)
--
Don Reichle
"King Of Work-Arounds"
Barghausen Consulting Engineers
Kent, WA USA
LDT3 - SP1/CD3 - SP1
On WIN2K SP4
Dell 1.6 Ghz P4
512MB RAM
NVIDIA 32MB AGP
"Brian Hailey" wrote in message
news:41b8913d$1_3@newsprd01...
> Hi Don,
>
> Well, each one was a bit different. Some had crosspans, some didn't. Two
> where 4-way, one was 3-way. Basically, I used the centerline profile,
> imported it into my drawing as a 3dpline, and then graded by hand from
there
> (by hand, I mean using 3dpolys around the flowlines and pans). I didn't
use
> any templates or anything like that. I imagine I'll do something similar
> with Civil3D, run the corridor up to the traffic circle and then grade the
> traffic circle by hand.
>
> --
> Brian Hailey
> LDT2005
> C3D2005
> XP Pro - SP 2
> P4 2.8GHz
> 1.00 GB of RAM
>
>
> "Don Reichle" wrote in message
> news:41b8887f$1_2@newsprd01...
> > Hey Brian;
> >
> > I'm sorry I'm on a roll with the traffic circle puns now...
> >
> > Well the next time one comes around, please let us know how it went with
> > C3D.
> >
> > I would imagine that if some enterprising planner wanted to place one in
a
> > hillside environment, things might get a little dicey matching the
> > connecting streets into the design.
> >
> > And if you can clue us how you handled it in LDT (without giving away
> > company secrets) I for one would greatly appreciate it.
> >
> > --
> > Don Reichle
> > "King Of Work-Arounds"
> > Barghausen Consulting Engineers
> > Kent, WA USA
> > LDT3 - SP1/CD3 - SP1
> > On WIN2K SP4
> > Dell 1.6 Ghz P4
> > 512MB RAM
> > NVIDIA 32MB AGP
> >
> >
> > "Brian Hailey" wrote in message
> > news:41b871bb$1_2@newsprd01...
> >> Hi Don,
> >>
> >> It was pre-Civil3D that I designed them. I guess "just" was a bit of
> >> stretch for "the last year or so".
> >>
> >> --
> >> Brian Hailey
> >> LDT2005
> >> C3D2005
> >> XP Pro - SP 2
> >> P4 2.8GHz
> >> 1.00 GB of RAM
> >>
> >>
> >> "Don Reichle" wrote in message
> >> news:41b79527$1_3@newsprd01...
> >> > Hey Brian;
> >> >
> >> > How was C3D to use on one of those?
> >> >
> >> > I hope you didn't wimp out. :-)
> >> >
> >> > --
> >> > Don Reichle
> >> > "King Of Work-Arounds"
> >> > Barghausen Consulting Engineers
> >> > Kent, WA USA
> >> > LDT3 - SP1/CD3 - SP1
> >> > On WIN2K SP4
> >> > Dell 1.6 Ghz P4
> >> > 512MB RAM
> >> > NVIDIA 32MB AGP
> >> >
> >> >
> >> > "Brian Hailey" wrote in message
> >> > news:41b77f03$1_3@newsprd01...
> >> >> They are pretty popular around here, Loveland, CO. I just designed
a
> >> >> subdivision with three of them.
> >> >>
> >> >> --
> >> >> Brian Hailey
> >> >> LDT2005
> >> >> C3D2005
> >> >> XP Pro - SP 2
> >> >> P4 2.8GHz
> >> >> 1.00 GB of RAM
> >> >>
> >> >>
> >> >> "Mark Martinez" wrote in message
> >> >> news:hhuer01d2bmcatri8eomebh1vqh2k8654o@4ax.com...
> >> >> > Scott,
> >> >> >
> >> >> > I have one in my neighborhood. Relatively new about 2-3 yrs old.
> >> >> > Granted
> >> >> > it's
> >> >> > nothing like what I've seen in Europe, but one none the less.
> >> >> >
> >> >> > Granted I prefer them to the monster speed bumps they've been
> >> >> > installing
> >> >> > these
> >> >> > days!
> >> >> >
> >> >> > Mark Martinez
> >> >> > The D.C. CADD Company - San Antonio, TX
> >> >>
> >> >>
> >> >
> >> >
> >>
> >>
> >
> >
>
>