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Soooo tired of batch converting just to kill c3d objects of higher version...

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JamesMaeding
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Soooo tired of batch converting just to kill c3d objects of higher version...

I get people accidentally round tripping drawings through 2013 or 2014, then getting "objects from higher version" in 2012.

I am not talking visible stuff, it must be in styles c3d added automatically.

 

I'd sure like to nuke those items instead of civil batch converting the file. Any ways to do this?


internal protected virtual unsafe Human() : mostlyHarmless
I'm just here for the Shelties

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