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Pipe Network Edit problem - pipes drawn radially

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Message 1 of 4
Anonymous
291 Views, 3 Replies

Pipe Network Edit problem - pipes drawn radially

Hello!

I've got a problem with pipe construction. I try to draw pipes by snapping to a 3d polyline's vertices, but instead all the new pipes are drawn from the end of the first pipe, not from the end of the previous pipe.Plz see the picture in the attachment.
3 REPLIES 3
Message 2 of 4
Anonymous
in reply to: Anonymous

Does this happen if you do not snap to the 3d poly? Is the poly at invert or
rim elevation?

--

John Mayo, PE

Win 7 64, C3D & RD 2010
Core i7 920, 6 GB DDR3
Quadro FX 1700
Message 3 of 4
Anonymous
in reply to: Anonymous

...and when you do snap to the 3d poly, do you also see the pipe connection
glyph? Keep an eye on this glyph. I believe it will override osnaps.

--

John Mayo, PE

Win 7 64, C3D & RD 2010
Core i7 920, 6 GB DDR3
Quadro FX 1700
Message 4 of 4
Anonymous
in reply to: Anonymous

This is a drawing-specific error and it doesn't seem to be a result of wrong snap. Actually when you draw pipes continuously the start of the new pipe is chosen at the end of the previous pipe automatically, so no snap is involved here. So as you can see in the image all those radial pipes had their start point chosen by civil3d automatically, but instead of choosing the end of the previous pipe, it keeps choosing the end of the first pipe as a start of any subsequent pipe.

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