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Line Types

15 REPLIES 15
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Message 1 of 16
Anonymous
618 Views, 15 Replies

Line Types

1) If our survey shots are too close to gather, our line types do not come in correctly
Is there a way to fix this ?

In the past, all we had to do is regenerate the drawing or do a polyline update and our line
types would come in correctly no matter how close the survey shots where to one another.


2) Is there a way to flip a line type to read right side up if renerated upside down ??

We have a line type for existing water which is a series of dashed lines wth a "W" in between.

- - - - - - W - - - - - W - - - - - - W - - - - -

Say between water line point 20 & 30 we want to flip the line 180 Deg's so as not to read upside down.
We where able to do this in the past by breaking the line at these points and flip the line
15 REPLIES 15
Message 2 of 16
Anonymous
in reply to: Anonymous

You will probably need to connect the short line segments into a polyline
and enable the LTGEN variable for the polyline. To get the text to flip you
will have to reverse the polyline.
Message 3 of 16
Anonymous
in reply to: Anonymous

Sorry, that should have been the PLINEGEN variable.
Message 4 of 16
Anonymous
in reply to: Anonymous

If you are using 09 or 10, REVERSE will flip the pline text.

--

John Mayo, PE

Win 7 64, C3D & RD 2010
Core i7 920, 6 GB DDR3
Quadro FX 1700
Message 5 of 16
Anonymous
in reply to: Anonymous

PLINEGEN & REVERSE work with regular Plines, but I think I am dealing with non-Plines

My lines where generated by C3D's Survey Database. I do not think these are reqular Plines.
Message 6 of 16
Sinc
in reply to: Anonymous

Currently, your only real option is to explode the Survey Figure, then use the "Convert 3D to 2D Polylines" command (Ribbon Modify tab -> Design panel -> click the downward-pointing arrow), then select the resulting 2D polylines and turn on linetype generation.

Many of us have been hoping for a fix to this problem for a number of years now, and hopefully one will arrive before too much longer.

-- Sinc
http://www.ejsurveying.com
http://www.quuxsoft.com
Sinc
Message 7 of 16
Anonymous
in reply to: Anonymous

Thanks to all of you for your help
Message 8 of 16
Anonymous
in reply to: Anonymous

Just a follow up question.

By exploding the lines, and converting them from 3D to 2D linetypes works
and I can now regenerate & reverse them at will.

However I noticed that when this is done the line assumes one elevation, but
the survey points that created the line still maintain there individual elevations.

Will this have an effect, when I create a surface model for existing ground ??

If so should this be done only after your existing surface model is created ??
Message 9 of 16
Anonymous
in reply to: Anonymous

Hi sswanson,

Regardless of how they are displayed, when you add Figures to a surface
model, the surveyed point levels are used to get the levels.



Regards,

Laurie Comerford


sswanson@aceconsult.com wrote:
> Just a follow up question.
>
> By exploding the lines, and converting them from 3D to 2D linetypes works
> and I can now regenerate & reverse them at will.
>
> However I noticed that when this is done the line assumes one elevation, but
> the survey points that created the line still maintain there individual elevations.
>
> Will this have an effect, when I create a surface model for existing ground ??
>
> If so should this be done only after your existing surface model is created ??
Message 10 of 16
Sinc
in reply to: Anonymous

I don't know. I only use this technique on things that aren't breaklines, like utility locates and fences. Since those lines aren't breaklines, I don't have to worry about exploding them.

If you've added the Survey Figure as a breakline, then exploding the figure might create an issue. At least, I would expect it to create an issue, given the dynamic nature of Civil 3D. I would expect it to behave much the same as when you delete a breakline, although I haven't actually tested it.

If exploding the Feature Line removes the breakline from the surface, then you might be able to work around that problem by enabling the "Copy dependent objects" feature in the Surface Properties. This might let you keep the breakline in the surface, even when you explode the source Survey Figure.

Then there's also third-party options, such as this routine that extracts a 2D polyline from a Survey Figure or Feature Line, maintaining true arcs (if any), and without destroying the source object. It can even move the source Survey Figure to a different layer, leaving the flat 2D polyline in its place.

-- Sinc
http://www.ejsurveying.com
http://www.quuxsoft.com
Sinc
Message 11 of 16
Anonymous
in reply to: Anonymous

I vote that Autodesk should hire dei-feif so we will have commands that
actually work like surveyors need them too.

wrote in message news:6386538@discussion.autodesk.com...
I don't know. I only use this technique on things that aren't breaklines,
like utility locates and fences. Since those lines aren't breaklines, I
don't have to worry about exploding them. If you've added the Survey Figure
as a breakline, then exploding the figure might create an issue. At least, I
would expect it to create an issue, given the dynamic nature of Civil 3D. I
would expect it to behave much the same as when you delete a breakline,
although I haven't actually tested it. If exploding the Feature Line removes
the breakline from the surface, then you might be able to work around that
problem by enabling the "Copy dependent objects" feature in the Surface
Properties. This might let you keep the breakline in the surface, even when
you explode the source Survey Figure. Then there's also third-party options,
such as this routine that extracts a 2D polyline from a Survey Figure or
Feature Line, maintaining true arcs (if any), and without destroying the
source object. It can even move the source Survey Figure to a different
layer, leaving the flat 2D polyline in its place. -- Sinc
http://www.ejsurveying.com http://www.quuxsoft.com
Message 12 of 16
Anonymous
in reply to: Anonymous

It would probably be a cut in pay for him. : )
Message 13 of 16
Anonymous
in reply to: Anonymous

Surely you don't want him to go over to the Dark Side!

Bill

"mike hathaway" wrote in message
news:6386545@discussion.autodesk.com...
I vote that Autodesk should hire dei-feif so we will have commands that
actually work like surveyors need them too.
Message 14 of 16
Sinc
in reply to: Anonymous

> {quote:title=Guest wrote:}{quote}
> Surely you don't want him to go over to the Dark Side!

The scary part is... Peter Funk is my father! 🙂

-- Sinc
http://www.ejsurveying.com
http://www.quuxsoft.com
Sinc
Message 15 of 16
Anonymous
in reply to: Anonymous

Ya' might make even more money as a stand up. I'm rolling on the floor with
that Jedi, but I might wager that Peter is looking for a paternity test. 🙂

--

John Mayo, PE

Win 7 64, C3D & RD 2010
Core i7 920, 6 GB DDR3
Quadro FX 1700
Message 16 of 16
GaryElswick5627
in reply to: Anonymous

Have to disagree with that one 🙂

The reason sinc can create the tools that surveyors need is because he is not hampered by the corporate environment. He is a **practicing** surveyor in the real world. Sinc strikes me as the kind of person that would have "it" fixed before the bureaucratic team assigned to find out what "it" is can determine who brings the donuts to the next team meeting. I don't want him tainted by bureaucratic sales and accounting departments. Don't you people read Dilbert?

:)

Gary E.

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