Sometimes you can set flags like that, and they are simply ignored, because nothing in the program uses them.
Unfortunately, C3D will not make much use of multiple cores, in any case, until Autodesk changes the internal programming. There are pieces of core Autocad that can use multiple cores, but I don't think there's anything in C3D itself that makes direct use of multiple cores. Until Autodesk changes that, the number of cores is not very important, and raw CPU speed is more important. That's the primary reason why the high-end Core 2 Duos can end up outperforming the low-end Core i7 chips for Civil 3D, despite the new memory architecture we have with the i7 chips.
That being said, the Windows OS knows how to make use of multiple cores. So you can get a benefit from having a quad-core system, even though C3D itself will mostly be hitting only one core at 100%. Vista itself seems to run smoother on a quad-core system.
-- Sinc
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Sinc