Hi Don,
I hadn't thought of that before but, it doesn't match the details we have
here. Basically, what I need is a curb and gutter section that has a slope
out from the flowline to the roadway instead of in to the flow line. What
I'm trying to model is the interior islands of a cul-de-sac. I've tried
using the "BasicCurbAndGutter" sub assembly as Angel suggested but it isn't
flexible enough to recreate the section in the City's details.
Brian
"Don Reichle" wrote in message
news:41911cbb$1_2@newsprd01...
> Hey Brian;
>
> Region-Speak are us.
>
> You're talking about a Gutter Pan that drains into the street, like on the
> high side of a superelevation, right?
>
> If so, why not use just Curb, with no Gutter Pan attached?
>
> --
> Don Reichle
> Hacker Engineering, Inc.
> "King of Work-Arounds"
> LDT & CD 2004
> C3D 2004 SP1
> On HP Pavilion a367c
> 2.80 Ghz/512MB RAM
> XP PRO - SP2
>
>
> "Brian Hailey" wrote in message
> news:41911ab3$1_1@newsprd01...
>> Hello all,
>>
>> Is there a way to modify one of the curb and gutter sub assemblies from a
>> catch curb to a spill curb. I tried changing the depth from lip to flow
>> line to a negative number but that didn't work. Anyone know of a way to
>> do this?
>>
>> Brian
>>
>
>