I've been working on a roadway overaly and widening for about 2 weeks now. After lots of time figuring out targets, and what is supposed to go where to get my sections to actually turn out correctly I thought I was done....put a shade on my model to look at it and see something shooting off to infinity in one spot.
One piece of my corridor goes from where it is supposed to be all the way back to 0,0. I tried seeing if it was gripping something but there is no objects. points, or anything that I can find there to make it go there. All my other areas that are set to the same assembly with the same target set don't have the same problem, just this one area. I'm at a loss, and have no clue what would cause it.
Anyone have a clue as to what might be the black hole of my drawing LOL?
One possibility is gaps in between regions or not enough EG data at beginning / end of corridor etc.
Take a look at it in front view or object viewer & you may see some clues to where the "waterfalls" may be.
Probably get the quickest answer if you can post dwg.
OK I would attach the drawing but it is 2.6 MG and it won't let me post it here, I've checked for gaps but haven't found any myself. I'll look again though, thanks Jay.
What version of C3D? If this is just the shading/rendering/material that shoots off, there is a known glitch. I have a real 'good' example of this which Autodesk has seen the actual drawings and have given no solution to yet. They seem to occur mostly at point where it goes from cut-fill and back again.
ok saved an image from object viewer of the area, It does look similar to yours Jay, but not as many instances, just the one. My corridor doesn't look right in the area even without the shading, so I assumed it was a real problem, not just a glitch, if that is the case then there are no worries.
I've seen this before, but rarely. It only seems to appear in 3D model display and doesn't affect the quantites or the normal plan view, so I assumed that it's a video problem somewhere.
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