Can't see many compelling reasons to rush out and upgrade to 2013 based on the currently available info - looks more like a service pack type content upgrade.
Perhaps the Civil 3D 2013 enhancements/new features will make it more worthwhile ....
So you noticed the lack of any real improvements too?
Yeah my next project will be trying to do the site stuff as a pilot project in Revit, so C3D 2013 will be Revit 2013 for me. The architects say that's where all the improvements are happening, and that it's ready for sites now.
In concept I like the idea - true BIM, one model with the building.
We'll see if it works. I'll keep you posted.
I've not heard that Revit can do site modeling. Is it really as capable as C3D for that?
Not sure yet. There are a few add-ins from Eaglepoint that add to site functionality. It seems to be weak on corridor modeling, so if we make the switch we might need to keep a few C3D licenses around for those--and import back and forth (sort of like how we have a few Autoturn licenses for when we need to look at trucks.)
But it can do surfaces, assign cross-sectional pavement zones to them, generate subgrade surfaces, and work with curb, sidewalk, fence, and tree entities. It can generate sections anywhere (not just corridors like C3D), and it can create quantity calculations and link keynotes to specs. It shares the model with the architects, and Revit MEP can do manholes, valves, bends, and tees--as well as conduits, lights, and duct banks. Plus Revit Structure can handle utility tunnels. We have in-house MEP and structural engineers, so our learning curve should be more manageable than if we were a site-only firm.
I haven't started on it yet (it's probably a month or two away), and I'm sure there will be hiccups, but it is very intriguing. Especially given that we work with in-house architects on most of our projects, it would be nice to share one model for everything and take advantage of true BIM, rather than the half-BIM that is C3D.
Will it fully work? I don't know--we're going to run the pilot to see what the limitations are, and whether it's yet "ready for primetime". If not yet, I think it will be soon, in a year or two. Aaron Maller's posted quite a bit about it on the internet, but I haven't seen anybody else recommending it as fully as he does yet.
I'm not find any comprehensive info on Revit for Site modeling. If you can post a link or two I'd appreciate it.
Siteworks (hardscape + grading)
LandCADD (landscape and amenities)
As for the piping - we're relying on our MEP Engineers who have looked at our plans and said "it's easy to do that in Revit MEP. We have sloped pipe, manholes, valves, bends, and wyes in buildings too." They've agreed to help with the site piping and setting up part families on the pilot.
Can the pipe modeling tools handle pressure pipes (i.e. water & forcemains) where there can be any number of profile VPI's without a junction in plan view?
I see that as 3 questions:
1) Can it (Revit MEP) handle pressure pipe? Yes - absolutely.
2) Can it handle bends and PIs and PVIs? Yes - absolutely.
3) Can it make the PVIs not show on plan view? I don't know. My guess is there's some way to get them to not show, but I won't know until I do the pilot. Worst case I figure I'll make it some sort of different looking thing and not label it--I figure it won't HURT to show PVIs on plan view so I'll live with it, if I can take advantage of all the other Revit benefits.
My question was in regards to comparison with C3D's pipe tools which require a plan view node for every profile PVI. It is impractical for modeling pressure pipe networks.
Looking at the links you posted it appears the site tools are not intended to be as comprehensive as C3D's modeling tools, but I can see how it would be useful for the architects to generate realistic site models for preliminary designs and concepts.
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