From the help for Basic Shoulder:
This subassembly creates a simple paved shoulder with finish grade and
subbase.
Note the paved part......further down in the help the Codes are described,
with the Shape code being Pave1.
If you need something else, use one of the more complex shoulder
subassemblies. Or you could edit the program code and recompile the dll to
your liking.
"wiznickarts" wrote in message news:6398611@discussion.autodesk.com...
> Okay here's the deal. I'm running civil 2010 and I defined an assembly
> using laneoutsidesuper a curb and gutter and a basic shoulder follwowed by
> some daylight links........simple right? I defined a materials list and
> added materials for pave1, pave2, base, sub-base, curb and gutter. The
> problem is the basic shoulder does not appear as a corridor shape in the
> quanitity takeoff in order to assign it as a seperate
> material...........furthermore, it's computing all of the basic shoulder
> material as pave1 when I generate the volume report. Anyone got any ideas?