Dan,
A defect?! A defect that prevents a simple and important operation from
working consistently? Oh, that's alright, then. No! We didn't invest in
C3D so that we COULDN'T do our work properly with it. I'm currently
attempting to be productive with this program on a simple set of subdivision
roads. This "defect" (among an appalling number of others) prevents C3D
from being a useful and efficient tool for my work This is just absurd!
And it is unacceptable to be asked to wait for the fixes for these defects
in the next release---when the work needs to be done now (or, rather,
yesterday) and the current version of the program claims to be ready,
willing, and able.
For the last couple of months, the focus of my workday has changed from
doing civil engineering design work to wrestling with the "defects" and the
arcane maze of idiosyncracies in C3D---way beyond what is normal or
reasonable for software transition. I regretfully feel that we've paid
multiple thousands of dollars for the dubious privilege of beta-testing this
product for Autodesk. In addition to the heavy licensing cost of this
beta-testing service, we've LOST productive and chargeable time in what we
do for a living---i.e., engineering.
Go to the Civil 3D product webpage. Do you see any indication that C3D is a
product in the late stages of beta development and is not yet ready for
real-world full implementation? That it is seriously bug-infested and can't
do all that it claims? All I see is self-congratulatory praise for this
amazing advance in a tool that promises to increase the productivity of
engineers and allied disciplines. It is being marketed as a fully
functioning miracle, heralding a new age for civil engineers.
"Shorten the road to done." "Speed. Accuracy. Flexibility." Having
wrestled with C3D, this sophistic advertising rhetoric rings hollow. I
could have easily finished that above-mentioned subdivision design a month
ago by using just AutoCAD (or some other CADD app), or even just manual
drawing instruments, paper, and a calculator.
An application like C3d should be viewed as a tool to assist in a process
(civil design) that is generally quite routine and well-defined. Instead,
with C3D, the tool itself becomes a set of problems to be solved, and the
civil design work, the real work, becomes a secondary problem. To me, this
seems like a classic case of what the Oxford linguist, Roy Harris, called
"Severeid's Law": THE CHIEF CAUSE OF PROBLEMS IS SOLUTIONS! Someone on
another thread mentioned "smoke and mirrors"---well, perhaps. It is
certainly a sign of a highly questionable tool---it gets in the way of the
real work rather than assisting it.
I suspect that some folks on this forum would think or say something like,
"get in the game; welcome to the real world; it's just an unfortunate fact
of life that software developers release products in semi-finished states
and fix them on the fly, as complaints pour in; stop moaning and deal with
it; etc..." I accept the realities underlying those kinds of comments to
some extent; and I know that I must work with those realities (or walk
away). And I fully acknowledge that significant time and effort has to be
made on our part to effectively harness software updates and transitions to
new products---that's what we've successfully been doing for many years.
However, there is a threshold beyond which the early release of a product
becomes a dishonourable practice. To me, that threshold is when the
product fails to do significant and essential things that it claims to be
able to do, and when much time must be spent dreaming up work-arounds for
those bogus claims, and when the list of problems grows several times daily.
Another prominent software developer (not Autodesk) appears to have set the
precedent for this practice, years ago; and, appallingly, it seems to be
becoming a standard for large developers. With C3D, Autodesk seems damn
close to being in that territory beyond. I am certain that I'm not alone in
thinking this (judging by posts in both the C3D forum and the LDD forum).
I have a little understanding of the immense task involved in developing
software like C3D, and my hat's off to the creative teams of people working
on it; but the decision to release a product before it can demonstrate its
own stated basic functionality is a different issue, and just makes the
whole operation look bad.
Dan, please know that this rant is not aimed at you. And in spite of my
obvious frustration with the product, I do think that there are some great
ideas being implemented in C3D. And I really do want C3D to function in
the wonderful manner that it claims to be able to. I want it to be the best
civil software out there---after all, that is what we have paid for, that's
what we have invested in. I also am not hostile, in principle, to user
feedback assisting the developer to make a better product---developers ought
to listen to the users for new functionality ideas and for ideas about
better ways to do things that already work. However, it is not unreasonable
to expect that the basic functionality that is claimed for C3D is actually
available in the product.
There are LOTS of other C3D irritations to mention (such as the overly
complicated and confused settings structure, the appallingly useless help
and tutorial files that almost force users to seek outside training, the
ridiculous lack of built-in report format options, the difficulty of
creating and customizing assemblies/subassemblies and the scant stock
catalog, the off-loading of basic tool creation as "customization" by the
user, etc.), but I'll rant-off and cork it, for now.
I sure hope that C3D 2006 delivers on the promise of functioning as
advertised.
--- Evan
"Daniel Philbrick" wrote in message
news:4835884@discussion.autodesk.com...
Evan,
There was a defect in Civil 3D2005 where the features lines for the boundary
were sometimes not selected when you picked them. This sounds like the
same issue. Please give this another try when you get 2006 installed.
thanks,
Dan
"Evan Williams" wrote in message
news:4835371@discussion.autodesk.com...
There seems to be a limit on the number of times a particular baseline can
be used in the definition of a corridor surface boundary. That limit is
two, in my experience. Can anyone confirm this? If this is true, then the
question is: WHY????? Two is not always enough.
Perhaps I'm missing something fundamental here. Perhaps not. The `help'
files (for almost every part of this application) are of NO help.
By the way, I'm using an up-to-date version of C3D 2005. (I'm STILL waiting
for the 2006 version to arrive!)
Thanks for your thoughts.
--- Evan