I have created a surface with a point group. I have a few points on the edge of my surface that need to be added to the surface. I can add them to the point group, but when I updated my surface nothing happens. The triangles don't extend to my newly added points and my profile of the area doesn't show a surface where these new points should be.
Has this ever happened to anyone else? As far as I can tell, the new points I want to add have the same properties as the other points in the point group, they are cogo points. Any advice would be appreciated, thanks!
Solved! Go to Solution.
Solved by BrianHailey. Go to Solution.
Solved by Jay_B. Go to Solution.
Did you "Update" the existing Point Group and "Rebuild" the surface?
Is there an old boundary in the surface definition inside the added points?
I did Update and Rebuild.....good call on the boundary, there is one. I didn't create this surface, but if I delete the boundary it adds in the points I need. I'll just have to delete some lines to make up for the boundary. Thanks!
"I'll just have to delete some lines to make up for the boundary."
Not sure I follow here but the old boundary can be removed from the definition and then add a new boundary
outside the newly added points.
@Anonymous wrote:
"I'll just have to delete some lines to make up for the boundary."
Not sure I follow here but the old boundary can be removed from the definition and then add a new boundary
outside the newly added points.
Or, just edit the boundary if it's still in the drawing. If it's not, insert it and then edit it. No need to get rid of it and add in a new one (unless the changes are very drastic and it would be easier to recreate then edit).
@BrianHailey wrote:Or, just edit the boundary if it's still in the drawing. If it's not, insert it and then edit it. No need to get rid of it and add in a new one (unless the changes are very drastic and it would be easier to recreate then edit).
How do you edit the boundary and do you have to rebuild the surface after edit?
@Anonymous wrote:
@BrianHailey wrote:
Or, just edit the boundary if it's still in the drawing. If it's not, insert it and then edit it. No need to get rid of it and add in a new one (unless the changes are very drastic and it would be easier to recreate then edit).
How do you edit the boundary and do you have to rebuild the surface after edit?
You'll be prompted for a name of the boundary. Then for a closed shape. Select the boundary shape.
Now if you alter the boundary shape (using the Grip edits), the surface will update automatically.
Don Ireland
Engineering Design Technician
@doni49 wrote:
@Anonymous wrote:
@BrianHailey wrote:
Or, just edit the boundary if it's still in the drawing. If it's not, insert it and then edit it. No need to get rid of it and add in a new one (unless the changes are very drastic and it would be easier to recreate then edit).
How do you edit the boundary and do you have to rebuild the surface after edit?
You'll be prompted for a name of the boundary. Then for a closed shape. Select the boundary shape.
Now if you alter the boundary shape (using the Grip edits), the surface will update automatically.
EDIT: if you haven't already added a boundary shape yet, then you can export the Surface "border" which will create a closed polyline. Then add that as a boundary (I do this all the time if I just need to alter one portion of what C3D already sees as the border/boundary.
Don Ireland
Engineering Design Technician
Can't find what you're looking for? Ask the community or share your knowledge.