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    AutoCAD Architecture Visualization

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    New Member
    Posts: 2
    Registered: ‎05-21-2010

    rotated and twisted 3d cube - see attached image

    1022 Views, 3 Replies
    05-21-2010 07:39 AM
    Hello,

    I want to take a rectancular cubed volume, rotate it horizontally half way up the vertical axis of the cube by 45 degrees, then flip/extrude the entire volume through 90 degrees vertically. The attached jpeg illustrates what I would like to model. If anybody can help it would be much appreciated. I challenge you all to try and model this 3d object and post back any tips.

    Thanks,

    Adam
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    Active Contributor
    CivicDesignGroup
    Posts: 32
    Registered: ‎03-26-2011

    Re: rotated and twisted 3d cube - see attached image

    06-03-2011 03:47 AM in reply to: adamwagg

    I would think the best way to do this is with a loft. Draw two squares for the ends and loft between them with spline paths.

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    Active Contributor
    CivicDesignGroup
    Posts: 32
    Registered: ‎03-26-2011

    Re: rotated and twisted 3d cube - see attached image

    06-03-2011 05:12 AM in reply to: CivicDesignGroup

    1. Create a square (Square "A") polyline in plan view 10' x 10'. Mark the center with a point.

     

    2. Duplicate the square twice. Rotate one 22.5° (Square "B")  and the other 45° (Square "C") in plan view.

     

    3. Create an arc that represents the centerline that the shape will twist around in elevation. I made mine a 10' radius 90° arc created by filleting two line segments in 3D.

     

    4. Rotate Square B  into position using 3DROTATE around the centerpoint of the arc 45°. Rotate Square C into the 90° position using 3DROTATE.

     

    5. LOFT command. Select each square in order. Hit ENTER once. Type "P" (for Path) and hit ENTER. Select the arc. Hit ENTER.

     

    All done.

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    Distinguished Mentor
    Posts: 587
    Registered: ‎04-15-2008

    Re: rotated and twisted 3d cube - see attached image

    06-06-2011 07:17 AM in reply to: CivicDesignGroup

    I think solid modelling is a best way though if you have 12 you have extra surface tools too.

    But also you may be able to do it with a structural member since it can have a shape rotated and also curved.  Sorry no time to try it myself.

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