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Wall materials and body modifiers

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kokospb
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Wall materials and body modifiers

Hello, ADT team and everyone!

 

It is absolutely nessesary to have the ability to draw designs on facing surfaces of walls and assign materials to them. Similar way, like imprint command works on solids. One way, that I can suggest to achieve this, is to let the wall inherit materials from objects, used as subtractive or additive body modifiers. Another thing about body modifiers, that needs to be corrected, is the way, how body modifiers moves, when I stretch the wall. Now, when I stretch the end of the wall, body modifiers stays in place according to the position of doors, windows or openings, that is correct. But when I stretch the start of the wall, body modifiers moves with the start point, but doors, windows and openings stays in place. It is not a good idea, I think, because body modifiers are  used as architectural details like pilasters etc., which position is related to the position of doors and windows. Please correct it. Thank you.

 

Best regards,

Konstantin Naumenko,

Senior Architect,

RUUKKI Corporation.
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