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Wall Style Properties

14 REPLIES 14
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Message 1 of 15
bryanjthatcher
814 Views, 14 Replies

Wall Style Properties

In the Wall Styles Properties dialog on the Display Properties tab in the Display Representation column, some of the representation have way too many categories. And they are un named so I cant be sure what component i'm changing. Is there a way to purge and rename the rest? Thanks.
14 REPLIES 14
Message 2 of 15
Anonymous
in reply to: bryanjthatcher


Dont' you have your components named? Those names should be
displaying.

 

 

Thanks,

Rudy Beuc

 

 



style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">In
the Wall Styles Properties dialog on the Display Properties tab in the Display
Representation column, some of the representation have way too many
categories. And they are un named so I cant be sure what component i'm
changing. Is there a way to purge and rename the rest? Thanks.
Message 3 of 15
Anonymous
in reply to: bryanjthatcher

Your screen-shot example is what it looks like,
when you are editing the Drawing Default Display for a Wall Object type.

Everything is (purposefully) generically named,
and all possible (20 max) Wall Components are accounted for;
both Hatch and boundary, for each.

The best approach is to configure the Drawing Default Displays for an Object
Type,
to suit your most common requrements, and then only apply Style Display
Overrides to the specific
Style Definitions that need to Deviate from the Drawing Default Display.

Tip#1: Using the ByMaterial setting (OOTB default) for Hatch/Boundary
greatly improves the ability to
utilize Drawing Default Displays.

Tip#2: Setup all of your Drawing Default Displays in a Template File (*.dwt)
and Utilize Project Standards to synchronize any subsequent updates to
current Projects.

--
CoreyL
www.cadaptation.com
Message 4 of 15

OK, why is it considered an Override if you are editing the style it's self? Thank you both for your help.
Message 5 of 15
Anonymous
in reply to: bryanjthatcher

bryanjthatcher wrote:
> OK, why is it considered an Override if you are editing
> the style it's self? Thank you both for your help.

With Display,
there are 3 levels of control,
in descending order from the most general to the most specific:

Drawing Default
Settings here affect *all* instances of an Object Style type, no matter what
Style they are defined by.

Style Override Display
Trumps the Drawing Default Display to deviate the settings for all instances
of a particular Style.

Object Override Display
Trumps both the Drawing Default and Style Override Displays to deviate the
settings for a single instance.

--
CoreyL
www.cadaptation.com
Message 6 of 15

The 'Drawing Default' doesn't contain any named components?
Message 7 of 15
Anonymous
in reply to: bryanjthatcher

bryanjthatcher wrote:
> The 'Drawing Default' doesn't contain any named
> components?

No.

Because it applies to *all* wall styles.

So the generic "Boundary 1" component, for example,
in the Drawing Default applies to the first Component in each of the Wall
Styles -
regardless of their Material, function, etc.

If not using ByMaterial display settings,
and controlling Display and output of Wall Components
via the *material* each compoennt is assigned to,
this system is pretty much worthless.
But when using ByMaterial, it's a very flexible and nice way to control
things.

--
CoreyL
www.cadaptation.com
Message 8 of 15

I've almost got this. So if I understand correctly, if I edit the Boundary & Hatch components here, that should affect every wall in the drawing. But it doesn't. what am I missing? Also, how does the layer color affect the walls? Is that the Shrink Wrap - BYBLOCK? Thanks.
Message 9 of 15
Anonymous
in reply to: bryanjthatcher

bryanjthatcher wrote:
> But it doesn't. what am
> I missing?

The ByMaterial setting is checked for all of your Drawing Default
Components.
So the display settings are being controlled by the Display Settings each
Wall component is assigned to.

Un-check the ByMaterial checkboxes to control *all* wall components in the
Drawing Default dislpay for Walls.

>Also, how does the layer color affect the
> walls? Is that the Shrink Wrap - BYBLOCK? Thanks.

The Shrink Wrap component is the outer extreme of the wall Assembly.
It is possible to have the Shrink Wrap linework lie coincident with a
Bounday linework,
and thus must be considered.


--
CoreyL
www.cadaptation.com
Message 10 of 15

By turning off 'By Material' all of the hatch layers come on. Is there a way around this? Has anyone edited the Materials to get the wall the way they want it? Thanks.
Message 11 of 15

I would strongly recommend NOT turning off the By Material display of your Wall components. Prior to the introduction of Material Definitions (in 2004, if memory serves), to get each Wall component to display the way it "should" for the particular material that component represented in a specific Wall, each Wall Style had style-level overrides set. All well and fine, if you really like carefully recording the display settings for each type of wall component you use and then carefully applying those settings over and over again. Then the real fun starts, after you have a hundred or so Wall Styles set up, and someone comes along and says that the way your brick is shown does not meet the company standard and you have to go and edit every Wall Style that has a brick component and change the override settings for all of the Display Representations that need to be updated.

It is far easier to use Material Definitions, where you do still have to set up display overrides for each Material Definition, but once you get Brick right, you can simply pick it from a list to assign it to the brick components in your Wall Styles and can rest assured that all brick components will display the same way. And when the inevitable request to modify the display comes, you can edit one Material Definition and have those changes propogate to all Wall Styles.

In the posts above, you do not mention what issues you have with the out-of-the-box settings, and what end result you would prefer to have. While I would highly recommend making use of the out-of-the-box settings, even at the cost of changing your standard, if you absolutely must change the way various components display, if you use Material Definitions to control the display, after you edit them to bend the display of Walls to your will, you will be able to use any of the out-of-the-box Wall Styles and see them display "your" way, and may have a somewhat easier time migrating to future releases.

David Koch
AutoCAD Architecture and Revit User
Blog | LinkedIn
EESignature

Message 12 of 15
Anonymous
in reply to: bryanjthatcher


Ditto


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
I
would strongly recommend NOT turning off the By Material display of your Wall
components. Prior to the introduction of Material Definitions (in 2004, if
memory serves), to get each Wall component to display the way it "should" for
the particular material that component represented in a specific Wall, each
Wall Style had style-level overrides set. All well and fine, if you really
like carefully recording the display settings for each type of wall component
you use and then carefully applying those settings over and over again. Then
the real fun starts, after you have a hundred or so Wall Styles set up, and
someone comes along and says that the way your brick is shown does not meet
the company standard and you have to go and edit every Wall Style that has a
brick component and change the override settings for all of the Display
Representations that need to be updated. It is far easier to use Material
Definitions, where you do still have to set up display overrides for each
Material Definition, but once you get Brick right, you can simply pick it from
a list to assign it to the brick components in your Wall Styles and can rest
assured that all brick components will display the same way. And when the
inevitable request to modify the display comes, you can edit one Material
Definition and have those changes propogate to all Wall Styles. In the posts
above, you do not mention what issues you have with the out-of-the-box
settings, and what end result you would prefer to have. While I would highly
recommend making use of the out-of-the-box settings, even at the cost of
changing your standard, if you absolutely must change the way various
components display, if you use Material Definitions to control the display,
after you edit them to bend the display of Walls to your will, you will be
able to use any of the out-of-the-box Wall Styles and see them display "your"
way, and may have a somewhat easier time migrating to future
releases.
Message 13 of 15

I'm trying to put together a wall standard where all of the walls are named similarly, function predictably display properly. The company has typically pulled walls from various other projects and some had property sets attached and some didn't. I want to be able to use Display settings to create backgrounds for PME and structural. So I'm just trying to figure out as much as I can about editing walls. Thank you.
Message 14 of 15
dbd63
in reply to: bryanjthatcher

From the discussion above, I don't see an answer to the original question: in the Wall Properties...Display Properties...Layer/Color/Linetype Tab, is it possible to purge most of the 20 Boundary and 20 Hatch entries?  If so, what would the steps be to do this?

 

Dan

Message 15 of 15
David_W_Koch
in reply to: dbd63

No.


David Koch
AutoCAD Architecture and Revit User
Blog | LinkedIn
EESignature

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