Hey everyone, I realize I cannot create an stl straight from surfaces, but I need to know the steps on how to make this set of surfaces into a .1" thick solid that can be exported to an stl without losing its dimensions. Does anyone know how to do this? I would really appreciate your help!
I would model right from the beginning as solids rather than surfaces.
If you start to Thicken the surfaces you see interferences between parts that cannot occur in real world and would take significant time to trim and clean up.
If you try to follow real-world modeling techniques, less likely to get unexpected results.
As I start to try to understand the design intent - I would expect to see symmetry here -
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Thanks for the tips JDMather! It should be fairly symmetric and that does look a little off. However, it is meant to fit around an existing metal structure that may or may not be perfectly symmetric. Either way, modeling from solids sounds like a good idea! Should I be converting the surfaces to solids somehow or should I just make solids in the first place?
The line drawing is an exact representation of its inner skeleton, which will fit around the metal piece. It has all of the correct dimensions. Hope that helps!
@KatyBradford wrote:
The line drawing is an exact representation of its inner skeleton, which will fit around the metal piece. It has all of the correct dimensions. Hope that helps!
If you say so.
See attached. (5 minutes work)
I left of it for you to complete.
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@KatyBradford wrote:Thank you! What commands would I use to do so?
Primitive shapes, extrude, loft, sweep, revolve, union, subtract, intersect, interfere, slice, separate, clean, shell, 3D Rotate, 3D Move, 3D Scale, 3D Mirror, and on, and on, and on....