Hi fellow renderers out there.
I think I'm pretty close to understanding how to get realistic interior lighting with nice soft shadows etc. However, I can't for the life of me figure out how to get the sun & sky background to stop putting all these spots on my walls!
I previously made a version using 1000 "rays" for "Final Gather" and it looks a bit better...
..but it's still spotty.
Anyone know how to get genuine soft shadows sans spots from the sun & sky background?
I've played with every parameter I can think of, but nothing smooths out the spots even a little bit.
Solved! Go to Solution.
Well turning on Global Illumination certainly helps!
Funnily enough though, I previously and deliberately turned Global Illumination OFF because during my interior lights only (no sun or sky or background) rendering experiments, the results were bizarre - like random spots of light coming from nowhere. Anyway, thanks for the help!
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