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Camera FOV

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Anonymous
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Camera FOV

I'm currently trying to match a real photograph with a model I've created on AutoCAD. I've set up the camera to exactly the same settings I took the orginial photograph. The problem I keep facing is the when I come to render the image it uses the entire viewport and not the cameras orientation field of view. This means when I drop the image on top of the photograph it is at the wrong scale. 

 

How can I reactify this problem and just output the cameras view and not the additional view port?

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steve216586
in reply to: Anonymous

3ds Max 

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