Active Contributor
Posts: 42
Registered: ‎03-17-2008
Message 1 of 10 (337 Views)

# Rotate How to...

337 Views, 9 Replies
09-29-2012 04:30 PM

Gosh I just feel so lame sometimes.

I guess I am loosin' it!

I want to rotate the blue object at the top using the center of the red hinge

as a base point. I want the top of the blue object to rotate to the top of

the green line, with the red as my hinge...I am SO STUPID!  Can someone

slap me around and wake me up please?

Active Contributor
Posts: 42
Registered: ‎03-17-2008
Message 2 of 10 (334 Views)

# Re: Rotate How to...

Well , I think I need to clarify.

There is a white line down the center of the blue object.

I need for the center of teh blue object to intersect the top point

of the green line, with the blue object staying hinged on the red hinge.

*Expert Elite*
Posts: 6,085
Registered: ‎09-16-2009
Message 3 of 10 (314 Views)

# Re: Rotate How to...

Rotate, reference is one way; the other you can use is align.

Pick the center of the red hinge twice, then pick the intersection, then destination would be the endpoint as shown in the drawing.

Active Contributor
Posts: 42
Registered: ‎03-17-2008
Message 4 of 10 (276 Views)

# Re: Rotate How to...

09-30-2012 06:54 AM in reply to: Patchy

Patchy thank you AGAIN but I am no comprende'.

Gawd I wish I knew a tutor in the Los Angeles area that would come over and teach me...

It is so HARD to try to learn this alone.

I attached my drawing.

So this is a dump trailer and the green line represents the hydraulic cylinder extended.

I want the tilting blue bed, that is a block, to pivot on the red hinge and the center

of the bed at the top (the white line) to intersect the end, top of the green line.

1- I select my blue block

2- I right click and hit rotate

3- I select the circle center snap to of the hinge hole as base point

4- I enter "R" for reference

5- lost from here...

*Expert Elite*
Posts: 6,085
Registered: ‎09-16-2009
Message 5 of 10 (267 Views)

# Re: Rotate How to...

Active Contributor
Posts: 42
Registered: ‎03-17-2008
Message 6 of 10 (256 Views)

# Re: Rotate How to...

09-30-2012 08:02 AM in reply to: Patchy

Yes patchy, BUT, when you zoom in on it, it is close but no cigar!

Attached is a zoomed print screen, if I follow your last How To exactly.

Indeed I just zoomed in on your drawing and same thing, no precision!

I have 3 hairs left!  LOL!

Active Contributor
Posts: 42
Registered: ‎03-17-2008
Message 7 of 10 (255 Views)

# Re: Rotate How to...

I am sure it is because of the offset...well I thunk anywho.

Active Contributor
Posts: 42
Registered: ‎03-17-2008
Message 8 of 10 (251 Views)

# Re: Rotate How to...

Even if you do it once, then do it again when closer, when you zoom way in

it is not precise.

Granted it is just a trailer but I have been trying to always figure out

how to be absoluely precise. There is a way...I just know there is.

Active Contributor
Posts: 42
Registered: ‎03-17-2008
Message 9 of 10 (241 Views)

# Re: Rotate How to...

SOLVED!

WOOHOO!

I GOT IT THANX TO YOU PATCHY!

SEE ATTACHED!

*Expert Elite*
Posts: 24,703
Registered: ‎04-20-2006
Message 10 of 10 (223 Views)

# Re: Rotate How to...

It is so HARD to try to learn this alone.

So this is a dump trailer ...

I think I would want to be learning one of the next-generation tools like Autodesk Inventor for mechanical designs like this.

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