Are multileaders in 2011 not associative? I had to move a group of equipment off of a bulkhead to allow for insulation I did not know was there and when I went back to my layout, I had to reattach every arrowhead to its respective piece of equipment.
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Thanks Dean, can always count on a response from you! Sadly, that wasn't the fix. DIMASSOC was set to 2 and I had attached them with snaps. In mucking with it this morning, any new ML I attach seems to associate but the ones I inserted from my tool palette are the ones that are not. I checked my source drawing and DIMASSOC is set to 2 there as well. Could it be that because they were not attached to anything when I added them to my palette they don't retain associativity?
You are correct by your assessment of bringing an MLEADER from a pallette. You must use DIMREASSOCIATE when placing the terminator. Just placing it with the snaps will not make them associative.
Autodesk is aware of this behaviour, and we'll be working to see if we can provide an improved workflow. I'll make sure to post here should updates become available.
OK, knowing what you have now told me, I went back to my block drawing and inserted a new MLeader but attached it to an arbitrary line. Saved the drawing and then pulled that new MLeader to my pallette. That seems to "enable" it to maintain associativity when inserting into other drawings. Hope that helps you guys "fix" it. I really would have thought that it would be like a regular dimension which has associative in the properties.
Hi Shawn - thanks for pounding on this. Willing yes, able no. I work for a DoD contractor so I cannot share out that file. Really what it boiled down to was attaching the arrowhead of the MLeader to something/anything in the source file and then dragging it to the tool palette. If the arrow was free floating, there was no associativity. Since I tried that, I have added that MLeader to quite a few drawings and it has held up so far. I did attach a screen shot, best I can do, sorry. Please let me know if I can provide more info though.
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