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bug in polygonal viewport
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If you make a polygonal viewport on the "right" layer e.g. a layer that is set not to plot everything is fine - it does not plot.
If you by accident make the polygonal viewport on the wrong layer e.g. a layer that is set to plot - and later move it to the correct layer - it will still plot. You have to delete the viewport and make a new one on the correct layer. I noticed this bug in 2010 and it is still with us.
AutoCAD 2011 (Mechanical run in vanilla mode as part of AIP 2011)
Windows 7 - 64 bit
HP Z800 dual Xeon with 12 Gb
Finnur
AutoCAD Mechanical 2013 (run as vanilla ACAD)
Product Design Suite Ultimate 2013
HP Z800, Dual Xeon W5580, 12 Gb Ram, Windows 7 x64
Nvidia Quadro Fx 4800
Dell M6600 core i7, 16 Gb Ram, Windows 7 x64
Nvidia Quadro M4000
Solved! Go to Solution.
Re: bug in polygonal viewport
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I cannot duplicate this glitch, either by creating a polygon then using the select option in MVIEW or by creating a polygon within MVIEW. I created both on a plottable layer then moved both to a non plottable layer. I plotted the drawing out and no border was plotted around the viewport. Did you check to see if a polyline is sharing the same border as the viewport and is still on a plottable layer?
Re: bug in polygonal viewport
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After clipping the viewport there are two objects, one is the
viewport and the other is the polyline. Pick the object(s) then
via the properties palette change the selection at the top to
each item. You can change the layer at that time.
Re: bug in polygonal viewport
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Jason.Piercey wrote:
After clipping the viewport there are two objects, one is the
viewport and the other is the polyline. Pick the object(s) then
via the properties palette change the selection at the top to
each item. You can change the layer at that time.
Well, I wanted to mark this as the "solution", but I suppose only the OP can do that?
R.K. McSwain
CADpanacea.com | twitter | Cadalyst Tips
Re: bug in polygonal viewport
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rkmcswain wrote:
Well, I wanted to mark this as the "solution", but I suppose only the OP can do that?
Evidently so.
Re: bug in polygonal viewport
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I have experienced this bug before. He is right, I created a new polygonal viewport with the desired layer (Vport with plot turned off). The easiest way is to trace the outline of the bad viewport as a polyline, move it off the bad viewport, then do the view>viewports>object command. Since it is a new viewport, all the layers show up; I went into the bad viewport, saved the layer state, then went into the new one and restored the layer state I had just saved. Voila, a polygonal viewport that doesn't plot its borders. AutoDesk developers, please fix this, I've run into this situation a few times...Thanks
Re: bug in polygonal viewport
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Yeah i've definately had this bug a few times. I wasn't aware that it could be fixed by first creating the vp on the non-plottable layer. I have found another soloution. I used matchproperties from a polyline on the non-plotable layer to the disfunctional vp and that worked.
Re: bug in polygonal viewport
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Drove me crazy for the last hour! Ugh! Thanks for posting the solution. I was ready to head butt my monitor! lol
