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    Distinguished Contributor
    Posts: 159
    Registered: ‎05-22-2003

    rotate3d error

    59 Views, 5 Replies
    12-31-2004 07:56 AM
    I'm getting an ARX error when I use the rotate 3d command. Any ideas??
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    *Tracy W. Lincoln

    Re: rotate3d error

    12-31-2004 08:48 AM in reply to: chad_cooksey
    DEMANDLOAD set to 3? Do you have a "Working Support Search Path" to the correct version? Do you have a "Working Support Search Path" to multiple or an older versions? Options > File Tab + Working Support Search Path Then check to see if there are more than one of the offending ARX files... otherwise possibly you need to run a repair install. -- Tracy W. Lincoln - TLConsulting Autodesk Discussion Group Facilitator "chad_cooksey" wrote in message news:32310753.1104508643883.JavaMail.jive@jiveforum2.autodesk.com... > I'm getting an ARX error when I use the rotate 3d command. Any ideas??
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    Distinguished Contributor
    Posts: 159
    Registered: ‎05-22-2003

    Re: rotate3d error

    12-31-2004 09:02 AM in reply to: chad_cooksey
    demandload was set wrong. thank you!!!
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    Distinguished Contributor
    Posts: 2,768
    Registered: ‎01-05-2004

    Re: rotate3d error

    01-01-2005 12:38 PM in reply to: chad_cooksey
    Hi chad,

    If you change your UCS planer to your view or have UCS follow on, then 2D rotate works all the time as it rotates around the Z axis. Then you never have to look to see if its the X, Y or Z axis you want. It's always the Z.

    If you don't have follow on and just change your UCS planer (as I usually do) then UCS previous when you're done returns your UCS to where you were.

    P.S. No bother about the demandload setting either.
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    Distinguished Contributor
    Posts: 207
    Registered: ‎12-10-2003

    Re: rotate3d error

    01-02-2005 06:54 PM in reply to: chad_cooksey
    Isn't it about time that this command moved out of lisp and gave it better API exposure? I mean the angle reference for rotation is really convoluted. It should be transformed from a plane normal to the axis of rotation instead of the current UCS.
    As a matter of fact, rotate3D, mirror3D and 3Darray should be arguments to the main commands.
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    Distinguished Contributor
    Posts: 2,768
    Registered: ‎01-05-2004

    Re: rotate3d error

    01-03-2005 06:38 AM in reply to: chad_cooksey
    si si......., I agree!
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