I'm sorry if my initial query was unclear. I understand the 0/1 = on/off
nature of the command, and online help is great for answering "how?" But I
did not use the word "how" in my post. What I am interested in is "why?" Why
is hideprecision not stored? And why is hideprecision not scalable? ie.
triple, quadruple, etc. precision. This is why I have asked this question of
knowledgeable people like yourself, instead of a machine database.
David
"Jürgen Palme" wrote in message
news:3B7956D6.49653EB8@debitel.net...
> Read the online help. Here you find the answers to all your questions:
>
> 1st: Hideprecision is not stored (neither in the drawing nor in the
> registry). Therefore you must set it in each drawing again. The default
> value is "0".
>
> 2nd: Hideprecision is only a "toggle". Hides can be calculated in double
> precision if it is set to 1 (uses more memory and more calculation time)
> or in single precision (if hideprecision = 0) -> less memory needed,
> less calculation time consumed, but also less precision. Therefore it is
> nonsense to set hideprecision to 10 or 11 or whatever ... 😉
>
> Regards
> Juergen
>
>
> David Wilde wrote:
> >
> > I have some deep philosophical issues with HIDEPRECISION. Why does it
always
> > revert to zero when I open a drawing in which it was previously set to
1?
> > Why would I *ever* want it set to zero? And if I'm working on a
particularly
> > complicated drawing, why can't I set it to say... ten (or eleven,
because
> > that's one higher)?
>