Hi all,
I'm trying to use a Control Object (volume deformer) to affect individual (or groups) of Keyframe Values/fcurves on a character walk cycle but I don't know how to connect them?
e.g When I double the scalx of an attached volume deform, a walking character's head bob doubles in (rotx) on the first leg passover keyframe.
I know that if you drag'n'drop the volume deform's 'green box' radius onto another object's property, one will drive the other. However keyframes do not seem to have 'green box' properties.
Can anyone tell me how to connect them?
Or how to use a control object to modify a keyframe value and/or frame number?
Thanks