Any clue why when inserting action source that contains animated shader parameters into the mixer I get unconnectable channels?
This is how to repro it:
- Create a box and parent it under a model.
- Assign a shader and animate any of its parameters.
- Mark the animated parameters and store it as a new source.
- Open the mixer and try inserting the new source -> you’ll get the “Action Connection Resolution”
This is happening in Soft 2013.
Thanks,
Homam
Homam