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Hi, I'm new on 3ds Max, at least at rigging... Today I started to rig a character, but I tried to create the first bones,and I had a huge problem
Trying to create the Spine Bones, in Z-Axis, they were placed automatically in XY Axis, so I cannot place them in the Z-Axis
I tried to configurate in many ways the pivots but doesn't works...
How can I fix this?