Check shadow transparancy in ground plane options from hardware shade options.
Window Diaplay > Hardware Shade Options
Enable Environment Effects > Ground Plane (should be ticked on)
Edit Environment > Ground Plane > Shadow Transparancy !
...these "buttons" only control the shadows on the ground. Are they supposed to have effect also on "self shadows"?
I still use 2010...did this change in 2011?
found a solution, its possible when turning the shadow throwing light very low. Use two lights, one to lighten the scene and one very low to throw shadows...
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