Hey, does anybody know how to get rid of the artifacts in hardware shaded models? They only appear in the perspective view for some reason.
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Sorry I probably should have elaborated a little more. They seem to appear when there is an object close underneath. So if I were to zoom in they would disappear. As the model is turned off I don't see how the draw precision would effect it.
I have been able the set the HW shading and anti-alias at a very high setting (0.01 & 8x AA) yet still they appear...
If you go into Windows>Editors>Cameras>digital properties. Change the near clipping plane number to a higher number. Try somewhere between 10 and 100. Also, make sure you don't have any stages open either. This can affect the clipping plane settings between stages for some strange reason.
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