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Material and Edit Poly's irregular polygons

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Message 1 of 3
SafaAlfulaij
432 Views, 2 Replies

Material and Edit Poly's irregular polygons

Hello all.

This is my first post. I did try searching for the issue but I miss the keywords.

 

I have a problem with Edit Poly modifier applied to a Plane.

The material don't get applied right if the polygon is not equally triangulated.

 

I have attached a screenshot.

 

Thanks in advance.

2 REPLIES 2
Message 2 of 3
rendermaster
in reply to: SafaAlfulaij

3dsmax_problem.png

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
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Message 3 of 3
CAMedeck
in reply to: rendermaster

As rendermaster showed in his edit of your screen shot, checking the box for Preserve UVs does work to keep your material mapping in most cases.  However, I suggest adding a UVW Map modifier after you've edited your object to ensure there is no unwanted stretching of the mapping.

Chris Medeck
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