Easy one - you can only weld vertices when the edge between them only has a poly on one side of it.
The edges in the left image clearly only have a poly on one side of them, but on the right the edge in the middle has a poly on both sides and its vertices will not weld.
Here is one for you. I am trying to target weld a seam from a cloth modifer. I can only target weld ever other set of verts. Can someone please tell me why? I have select the 3 sets of verts so you can see. The upper and lower target welded great. The two at the gismo will not.
Thank you
Not without seeing the object first hand. Save the scene as a new filename and remove everything but that model, then Zip that scene and attach it to a reply (rather than linking to it) - someone will take a look for you.
Thanks for posting the scene - makes diagnosis much easier.
Half of the object is inside out. In the Edit Poly modifier, Element SubObjects, Ctrl+A (Select All). Note that half of it is bright red and half of it is dull/darker red on the outside (that dull red denotes backfaces of the polys). Select just the dull/dark half (actually the rear of the trousers, not the front) then click Flip on the Edit Elements rollout. You should then be able to Weld or Target Weld those vertices.
Super sweet!!!! Thank you very much! I have had trouble with this for a very long time!
You're welcome 🙂
I do not know how to create a new post so hopefully this will work here. I think I have a great suggestion for Autodesk. How about having the bones highlight in color strength as verts are selected. This way we don’t have to trial an error until we find the influencing bone. Unless someone can steer me to a method I could be missing here. Thanks in advance!
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The rather large "Create a New Post" button, just above the thread listing.
Also, suggestions are posted elsewhere - specifically the MaxFeedback site - you should probably post over there.
I must be blind this morning lol dont see it. http://gyazo.com/f76bbb66a5fc0a04523ce41d32cb6970