Hi,
Is there a way to offset position/rotation (rotation mainly) of IKTarger of an arm without disturbing bones?
Basically the problem is that the platform (IK Target) is automatically aligned perpendicularly to a palm and the footprints can't be aligned with surface during animation.
I need to realign (rotate) without disturbing bones. "Don't affect Children" button, somehow, doesn't work in this case for both legs and arms.
However leg bones can be moved separately from platforms so this kind of problem can be fixed, but it doesn't work for arms, the platform is solidly fixed to palm. Or I just can't find the way.
The problem was found only after all skining therefore it's quite difficult to replace it with a leg.
I would really appreciate if somebody could help.