Hello community. I am reading a lot here, and learn a lot with help of great intelligent people.
Anyway I bumped into wall with my task.
I am trying to move my model in direction AWAY from camera, so it will look like he is walking away from me. I used Syntheyes for matchmoving so I got those nice trackers as you can see on screen below I pasted.
Here is screen of what I am trying to acomplish:http://i.imgur.com/RIlgB.pngMy model consists of 2 .smd files. 1 for model and other .smd for animation. This model is walking.
PROBLEM:
When I try to autokey position of model(like he is moving away from camera), autokey doesn't work.
I put my model close to camera at frame 0, and far away(as arrow shows) on frame 29 for example.
But I only get my model moved on frame 29. From frames 0-28 the model stays on same position.
If I only import model without animation into 3dsMax I can get auto-key working, but model is not animated(not moving legs).
So It is something with inserted "skeleton"/"animation" that prevents auto-key to work.
Do you have any idea how do I get auto-key work while I already have animation in model(walking)? Is it locked for auto-key when I put animation into model or..?
I acomplished this with box model with no problem:
http://i.imgur.com/rtoKc.png