I already posted this at CGTalk but unfortunately didnt find a solution:
even in an empty scene my framerate in the quad viewport is about 7, 8 but in single view its 30-40..
I'm a little unsure if it was low like that before and I just realized now or sth. has changed.
(Guess it has not been so slow as its really annoying)
Using latest NVidia drivers and a 3DConnexion Navigator with 3DS Max 2013.
Any idea why?
I had the same issue, I guess it's a lag from the 3dconnexion drivers, just press "D" on each other viewports ( this will deactivate update on viewports ), not a solution, but it can help.
My explanation would be that the 3d Connexion drivers cause a massive increase of viewport redraw calls, which of course slows the whole viewport down a lot.
I bet you will see a slowdown with those drivers even in single maximized viewport, but not such a large amount..
Would be interesting to see what happens when you disable your 3d connexion drivers completely. You might experience a whole new world of fast viewport ;-)
Thanks for these suggestions and sorry for replying late!
Disabling the viewport didn't change anything and yes, I cannot leave my 3D mouse, no way
I tried it at some other computer with a similar setup, even a lower quality graphics card- smooth like baby butts even in high poly scenes.
Actually this is where a 3D mouse shines, it handles packed scenes better and smoother than the normal navigation..
So I have to find the error somewhere else...
Had a neighbor watching my pet when I was on holiday- who without permisson started my pc (what a **, cant tell how much I hate people on my office machine..!) installed a game (!) and changed some NVidia settings (lower monitor frequency and whatever else) because "it did crash all the time" (can you imagine how much this s**ks?? Some people are just crazy..) and I am quite sure it has sth to do with it. Never change a running system. Hard to change back things if you dont know any history of changes..!
So im lost with anger and errors
Learned my lesson and set up a master password.
I am having the same issues, with objects just freezing and not being able to move them.
The cross hair moves and snaps but the object itself just stays put.
I am installing the latest update no 3, I hope that dose something.
I have restart max when this happpen.
Please can you get it sorted.
Pay enought for this product, and while I am at it, can you issue my subscription activation key please its been a neary three weeks now waiting.
For your activation issue I guess you should place this question in another thread or try to contact Autodesk directly, maybe using the chat..
To finish this topic: I found a, maybe the solution for this very unique problem.
That guy had installed a certain "Nvidia Inspector" helper tool to change settings of the card. There is a option to limit framerate to a specific value. This is stored on the graphics card even if the helper tool is deleted..
I resetted all values to default and it seems like its working as it should.
Still you can imagine how uncomfortable he felt
So if your hardware is not from some really old days it should be a smooth working in quad and full with 3D mouse, even though in single viewport it will always be quicker!
Well.. maybe you pressed spacebar and locked the selection. Look for the little lock symbol in the lower toolbar if its activated.
Ah now, I have been using the software for years.
There a number of glitches in the Max 2014.
Found another one today the draw polyline too, won't let you draw a point and insists on closing the polygone for you .
Sever pain in the A**.
Fed up with the so called upgrade.