Hello,
I've been working in 3DS Max for a good few years now and I've come across a graphical error in the viewport that has so far eluded me. The problem I have is that when I zoom in to an object at a certain distance, regardless of the complexity of the object, the model begins to distort graphically. Also, this problem only appears when working in Perspective mode and seem to manage perfectly fine in Orthographic.
I've had this problem for just under a week. One of the reasons it's so confusing is that when I open up a model I've worked on before this issue occoured, there seems to be no problems with it. Models 10x the polygons that I worked on a few weeks ago open up and work in perspective mode without an issue.
I've opened up the models on a colleagues computer, a machine with drastically different hardware, and the problems continue to persist exactly as described above. I've also re-installed Max and am still having the problems.
I've attached three photos, two are of the distortion I'm having in perspective view, and a third is a look at one of the models working fine in orthographic. I would appreciate any help you might be able to offer.
-Dave
Hi Steve, thanks for the prompt reply.
I've opened up a new scene, created a cube, and the problem still persists. As I mentioned, I've found that all new scenes I created after a certain point, roughly about a week, all have this recurring issue.
I can't seem to locate the Maxstart.max scene file, could you possibly give me some more details on where we might find it. Am I correct in saying that it's a temporary file?
-Dave