I have Sketchup Pro 2014. I am trying to export my model to 3ds max 2010. The problem is that the smoothing groups don't import (no big deal) but I can't get the smoothing groups under the poly editor to take in 3ds Max, not even the turbosmooth modifier will work. Several google searches later I am still at a loss for what is going on.
I have tried exporting 3ds, dwg, and dxf formats so far.
I have also tried the instructions in these posts but no luck:
http://forums.autodesk.com/t5/modeling/can-not-smooth-my-character/td-p/4287265
Is this is common problem that has an easy solution? Could it be some hotkey preview button that I have mistakenly pressed? I hope!
Thanks for your help.
So I discovered that welding the vertices by 1/4" is what solved the problem. Very frustrating. But at least I know now. Thank you for the suggestions.
Hi guys ,
I met the same problem and found unexpectable solution :
Add Slice modifier , and convert model into Editable poly .
All the Smoothing group troubles disappear !
I received a latest version sketchup model and have serious issues with normals in max 2022... especially if I start working on objects , smoothen them turn them to quads. The model normals break most of the times. The slice modifier fixes the issue. But there is something really wrong. AD should investigate.