Community
3ds Max Forum
Welcome to Autodesk’s 3ds Max Forums. Share your knowledge, ask questions, and explore popular 3ds Max topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

size difference when imported into unity

1 REPLY 1
SOLVED
Reply
Message 1 of 2
Anonymous
478 Views, 1 Reply

size difference when imported into unity

I doubt if there is any work flow to import models from 3DS MAX 2015 into unity.

Currently I config the display unit of 3ds max as 1 Meter and the system  unit as 1 cm.

 

However , after I imported the FBX into unity , I found out the imported 1 squre meter cube is smaller than the one created in unity 4.5.2

 

Is there any settings I missed ? Thankyou !

 

Chengji Su

Sept. 2nd

1 REPLY 1
Message 2 of 2
PROH
in reply to: Anonymous

Hi. Long time since I worked in Unity, but as far as I remember the default unit in Unity is meter. If you set up both system and display units in Max to meter aswell, there should be no converting needed, and the import in Unity should be pretty straight forward (assuming your fbx export/import settings are likewise properly set up - i.e. no scaling).

 

Hope it helps

___________________________________________________________________________________________________
3dsMax 4.2 to 2018
AutoCAD 2000 to 2018
Infrastructure Design Suite Premium 2012 to 2018

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report